Some interesting observations, here.
I'm kind of surprised 5e wishful thinking might already be driving a lot of the discussion. I generally view edition changes as a pain in the ass.
Apparently I'm in the minority, but I also don't give a fig about the D&D brand. It's rpg experience of creating campaigns, adventures, & NPCs and then seeing the stories unfold with my friends that matters. Perhaps that's b/c I abandoned D&D for a long stretch in the 2e and early 3e days. The brand is inconsequential aside from potentially making it easier to recruit players.
I mean, I love first-person-shooter video games. However, while I might anticipate a sequel or new release, I don't have an issue expressing disappointment if an installment doesn't cut it. Same thing for movies. So the idea that someone approaches RPGs from a perspective of "I don't really like X Edition, but I'm loyal to the D&D brand" seems, well, ludicrous. YMMV.
I'm kind of surprised 5e wishful thinking might already be driving a lot of the discussion. I generally view edition changes as a pain in the ass.
Apparently I'm in the minority, but I also don't give a fig about the D&D brand. It's rpg experience of creating campaigns, adventures, & NPCs and then seeing the stories unfold with my friends that matters. Perhaps that's b/c I abandoned D&D for a long stretch in the 2e and early 3e days. The brand is inconsequential aside from potentially making it easier to recruit players.
I mean, I love first-person-shooter video games. However, while I might anticipate a sequel or new release, I don't have an issue expressing disappointment if an installment doesn't cut it. Same thing for movies. So the idea that someone approaches RPGs from a perspective of "I don't really like X Edition, but I'm loyal to the D&D brand" seems, well, ludicrous. YMMV.