I gave it feint and parry (instead of a shield but giving it a bit of a shield flavour) - idea of an energised and skilful flow.
Dragon #89 said:Gnoll shamans are able to use their powers to quest ghuuna for one day. The shaman’s chance for success is equal to the chance of a cleric of equal level trying to turn wraiths. Each time this power is successfully used, 1-6 ghuuna are affected. Gnoll shamans may use this power once per day for each level of clerical experience they have.
[*]SNIP[*] Ghuuna may not become shamans or witch doctors.
So adopted all the changes - the silver issue is like what was done with the jackalwere in 5e, which I find really annoying - and can't tweak in dndbeyond.
I can ditch feint but I think parry is good as gives it a bit of a defence with lousy AC.
I like having hybrid form as classic shapechanger ability (also the drawing in the CC in TD looks a bit like this anyway)
Yes - agree with adding the above trait - question is, make a shaman from scratch or use Fang of Yeenoghu
A case for making a new critter with some powers is that gnolls moved away from Gorellik to Yeenoghu because the latter had some sway/power over undead, thus making a shamanic figure with some powers based on this could be a good lorebuff.
Right, I just dropped "created by Yeenoghu" - no need to add "created by" (anything) really.
Added ironskin trait - they can all have it and be humanoids.
I prefer second for simplicity, but I think first is more 'realistic' (having a hybrid not swiping with its claws seems weird to me) so will go with that
Comes out as CR 6 with those stats for me on https://5e.tools/crcalculator.html#0,13,14,3,false,Medium,15,18,false,imm,false,0,
Also ditched action and bonus action (feels a bit vanilla without something but on reading them again..meh)
which leaves mechanics for Infectious Bite
and Description
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"Ghuuna (the form is singular and plural) are the result of a special quasi-lycanthropy that affects only gnolls, causing them to shapechange into a giant hyena form. Ghuuna are affected by stress and phases of the moon like other lycanthropes.
In their normal (unchanged) form, ghuuna appear to be large gnolls. In this form they shun armor and usually carry greatswords as weapons. Their affinity for hyenas means they will commonly (80%) be found with 2d4 hyenas or 1d4 giant hyenas.
They rarely intentionally spread "ghuunism" among gnolls, preferring to be "the few and the proud."
(Created by Tomas Willis, the ghuuna first appeared in the September 1984 article "Creature Catalog: A menagerie of new monsters for you" in Dragon #89)"

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.