5E: Converting Monsters from White Dwarf Magazine for Fifth Edition

Cleon

Legend
Ok published here. I can't see anything missing.

Bugger, I have a nasty suspicion I forgot to change the Skills to reflect the removal of the Pureblood.

Just let me check:

Gu'en-Deeko: Athletics +6, Perception +3
Gladiator: Athletics +10, Intimidate +5
Bugbear: Stealth +6, Survival +2
Drow: Perception +2, Stealth +4

Yes, I forgot to remove the Deception +6.

It should have Skills: Athletics +10, Intimidate +5, Perception +3, Stealth +6, Survival +2

Also, its languages need changing as it loses the Pureblood's Abyssal and Draconic and gains Elvish and Undercommon.

So it should now have Languages Common, Elvish, Goblin, Undercommon (all from Brain-Eating)

Updating the Gu'en-Deeko Fighting Ape.
 

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Cleon

Legend
Been busy...will type up these two.

Just watched this clip again - should we give an option of a giant battle-flail for gurgohemoth
clip

I'd thought about it, but concluded it was too fiddly.

The Gurgohemoth is already rather complicated mechanically.

You could always homebrew it as a "spike equipped" trunk doing piercing damage instead of bludgeoning.
 


Cleon

Legend
So what's next?

I think the only Halls of Tizun Thane monster we haven't converted is the Green Gremlin, so we could do that.

Or shall we finish off the Pine Children. If the Root-Ogre and Thorn-Ogre look OK to you I can unblue them and we can start adding them to D&D Beyond and update the Indexes.
 

Casimir Liber

Adventurer
the green gremlin?! hang on...I don't remember that one...looking up now. Will fill out other two ogres in a sec

Wow - had that adventure for 40 years and never noticed. Cute little monster. Adapted from quasit statblock as follows:

If they're acquisitive thieves, could give them sleight of hand and maybe a chance to thieve something from PCs during combat (like agdon Longscarf in WBtWL)?

Quick Fingers. Agdon targets one creature within 5 feet of him that he can see and makes a Dexterity (Sleight of Hand) check, with a DC equal to 1 + the target’s passive Wisdom (Perception) score. On a successful check, Agdon pilfers one object weighing 1 pound or less that the target has in its possession but not in its grasp, without the target noticing the theft.

also maybe

Evasion. If Agdon is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw and only half damage if he fails, provided he isn’t incapacitated.

or Uncanny Dodge?
 

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Cleon

Legend
the green gremlin?! hang on...I don't remember that one...looking up now. Will fill out other two ogres in a sec

Wow - had that adventure for 40 years and never noticed. Cute little monster. Adapted from quasit statblock as follows:

If they're acquisitive thieves, could give them sleight of hand and maybe a chance to thieve something from PCs during combat (like agdon Longscarf in WBtWL)?

Quick Fingers. Agdon targets one creature within 5 feet of him that he can see and makes a Dexterity (Sleight of Hand) check, with a DC equal to 1 + the target’s passive Wisdom (Perception) score. On a successful check, Agdon pilfers one object weighing 1 pound or less that the target has in its possession but not in its grasp, without the target noticing the theft.

also maybe

Evasion. If Agdon is subjected to an effect that allows him to make a Dexterity saving throw to take only half damage, he instead takes no damage if he succeeds on the saving throw and only half damage if he fails, provided he isn’t incapacitated.

or Uncanny Dodge?

I don't have time to properly reply to this at the moment, but that's looks like way too much.

The original monster was fairly basic, with only fear-causing poison as a special attack. They certainly didn't have all the Resistances you've given them!

It should have Spider Climb though, as they "are equally at home climbing across walls and ceilings as they are on the ground".
 

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