Casimir Liber
Adventurer
added
Call beyond the Grave (1/Short Rest). Summon four hyena spirits, which materialize within 30 feet.
Call beyond the Grave (1/Short Rest). Summon four hyena spirits, which materialize within 30 feet.
added
Call beyond the Grave (1/Short Rest). Summon four hyena spirits, which materialize within 30 feet.
Hadn't thought of that - the 4e has both with no cap but is balanced by damage when the spirits are killed, so suggests some cap would be prudent as an alternate limiting factor...?
I mean, could go environmental - maybe if in native environment (savannah) there will be up to 24 (4d6+10) spirits available nearby, decreasing with difference in locale..?
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (–2) | 19 (+4) | 12 (+1) | 2 (–4) | 12 (+1) | 5 (–3) |
I just looked up 4e version - it's called a medium shadow beast and has a trait, spectral jaws, which to me indicates incorporeal nature (as does the word spirit). Despite this, happy to call it spectral hyena, or ghostly hyena.
Going with dex 17 to keep 3 odd and 3 even ability scores. They have standard resistances of incorporeal creatures but very low hit points, so if hit with the right attacks, they fold pretty easily.
Ok now where were we....posting a visual of spectral hyena for ease of alignment
Ok you wanna do description or shall I?
"Spectral hyenas are the ghostly vestiges of past animal companions of gnoll tribes, lingering on the material plane to serve shamans. They appear as transparent bluish versions of their living selves."
-doesn't need to be long I guess
Ok you wanna do description or shall I?
"Spectral hyenas are the ghostly vestiges of past animal companions of gnoll tribes, lingering on the material plane to serve shamans. They appear as transparent bluish versions of their living selves."
-doesn't need to be long I guess
Hyena Spirit
Medium undead, chaotic evil
Armor Class 1#
Hit Points # (#d8 + #)
Speed 50 ft.