Cairn and Crock Jon led the way into the damp, mossy, and pool-filled chamber. The old wrinkled meenlock gave off a psychic buzzing that made it difficult to concentrate. To make matters worse, the tarrain was terrible - slippery and uneven, and the moss caught at their legs before breaking off with a terrible smell.
Argenti, Ethian, Hawthorne, and Kaliban worked their way down the steep slope into the start of the chamber, sliding down the slope in something of a jumble. At the bottom of the slope, Hawthorne pushed forward while the others held back. Ethian prayed, and his flying, glowing sword appeared and thrust itself into the old meenlock, who squawked angrily.
Cairn lumbered forward, gathering rocks from beneath the moss. He grew to a large size and managed to slam a rocky fist in a glancing blow on the old fey creature. Argenti, Kaliban, and Hawthorn fired their various ranged attacks, but with Cairn in the way and the old meenlock ducking into the moss, they all missed. Crock Jon fared no better with his net, that flew past Cairn and landed in the moss.
The elf sent faerie fires to brighten up the two opponents, and he managed to get the younger meenlock, who glowed while trying to scratch its claws at cairn, but the elder had slipped into the pool. Going under the moss, it popped back up in a different pool entirely. A wave of psychic static burst forth from it and the minds of Argenti, Ethian, and Kaliban clouded and they turned on each other in confusion.
Sorry for the months gap! Let's get it done. Argenti, Crock Jon, Hawthorne & Kaliban all missed; Cairn did 16 & Ethian did 12 to Elder, who targeted Argenti, Ethian, & Kaliban with "Twisted Thoughts" (details below). Ethian & FFired ML, who missed Cairn.
| GM: || Twisted Thoughts:The elder chooses up to 3 humanoid creatures it can see within 30 ft. of it. Each target must succeed on a dc14 INT save or they must use their reaction to move up to half speed & and make one weapon attack against a creature of the elder's choice. @VLAD the Destroyer Kaliban & @Leatherhead Argenti must attack Ethian; @Steve Gorak Ethian must attack Kaliban (if they fail the save I mean).|
Reminder: Fear Aura. Any Beast or Humanoid that starts its turn within 10 ft. of a meenlock must succeed on a dc11 WIS save (dc13 for the Elder) or be frightened (unable to move closer, disadvantage on attacks) until the start of that creature’s next turn. @Kobold Stew Croc Jon will be within 10 ft. of the elder. @Neurotic Cairn is within 10 ft. of the meenlock.