tenkar said:I've yet to see a DMG labeled "Experienced Gamers Only! This Product is of Little Use to Those New to Gaming or Game Mastering... Please Spend Your Money Elsewhere!"![]()
It's not an either/or situation. Core rules would be of use to both the newbies and experienced DMs.
tenkar said:Seriously, if the plan is to release new PHs, DMGs, and MMs yearly the early releases SHOULD be newbie friendly. I expect the new DMG to be about half crunch and half fluff (DMing advice and such)... especially with the dependence on magical items (and their page count) being greatly reduced.
Is a TOWN really the most newbie friendly of designs? Won't the newbie be forced to make up an adventure? And aren't town adventurers harder to run than dungeon adventures? So how many newbies are really going to run their first adventure in a town and not have it be a disaster anyway? And aren't newbies capable of buying modules?