A Feat progression poll

A Feat progression poll

  • standard feat advancement, no variants

    Votes: 136 67.0%
  • standard feat advancement, unearthed arcana options

    Votes: 19 9.4%
  • standard starting feats, 1 feat per 2 levels (plus fighter and metamagic feats)

    Votes: 16 7.9%
  • standard starting feats, 1 feat per level (plus fighter and metamagic feats)

    Votes: 17 8.4%
  • starting feat rules and unearthed arcana, 1 feat per level (plus fighter and metamagic feats)

    Votes: 7 3.4%
  • standard or optional starting feat rules, 1 feat per 2 levels (no extra feats)

    Votes: 3 1.5%
  • standard or optional starting feat rules, 1 feat per level (no extra feats)

    Votes: 3 1.5%
  • The Feat Master PrC allowed, standard starting and advancement otherwise

    Votes: 0 0.0%
  • The Feat Master PrC allowed, 1 feat per level or 2 levels (no extra feats)

    Votes: 0 0.0%
  • The Feat Master PrC allowed, 1 feat per level (and fighter and metamagic feats)

    Votes: 2 1.0%

Edena_of_Neith

First Post
What I am polling here is: How fast do players progress in feats in your game?

For example, do they progress at the standard rate of 1 feat at 1st level (2 if human), plus 1 at 3rd, 1 at 6th, 1 at 9th, etc. (plus fighter feats and metamagic feats, etc.) or in a different fashion?

So ... here is the poll ...
 

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Wow, I had the first vote... Okay, I voted for standard feat progressions with UA options, because I allow the Weapon Group feats. With almost seven years of d20 under my belt, this seems to work out fine... for me. YMMV.

Hope This Helps,
Flynn
 



Standard, but all base classes give a bonus feat at every even level.

i.e., I'll never go back to d20 fantasy/D&D when there's a strictly better related system out there in Star Wars Saga.
 

Standard + UA.

Do not care in the slightest for the idea of a Feat Master PrC. Feats are purely a game mechanic. Having a Feat Master class ... might as well have a Doing Things Well Master PrC.

Feh.
 

I use the Conan d20 variant in standard D&D - that is, standard feat progression plus one bonus feat per 5 levels if the character only has class level in his culture's favoured classes.

This is a modified version of multiclassing based on a bonus for staying in a restricted group of classes rather than potentially issuing an XP penalty in the standard system.
 

I do a feat per level. I've also been giving bonus feats that I choose based on what the characters are doing. This are flavor feats that few people ever pick like throw anything or endurance.
 

Other: Standard progression up to 6th, then feats, feats, and only feats (no levels). See E6 in the sig. :)
 

I give an extra talent for char definition at level 1, use the conan d20 multiclass rules (one extra feat every 1st, 5th, 10th etc level in your favored class) and give the normal feats a bit faster, every odd level (plus attribute increases every even level).
 

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