Can you dial it back a hair, Micah? Why do you possibly feel that you need to throw that sentence in at the end? I'm just trying to communicate with you and clarify stuff and you randomly escalate to accusing me of trying to manipulate you or coerce you or whatever.
Like the above. At first glance, I honestly don't understand what is happening here. Upon further inventorying of that sentence, it looks, again, like a category error and then an inference based on that error:
* The characters within the setting aren't controlling aspects of the universe outside of themselves. You're subbing in player for character here, using them interchangeably. There is nothing unrealistic happening from the perspective of the characters within the setting or from the setting itself. They carry on and do the things we imagine them doing <a person treads the sidewalk and laments the coming day's work, another sits on a bench and reads the paper, rain falls, umbrellas pop open audibly, car horns blare at pedestrians that jaywalk irresponsibly, etc).
It's the players, and the players alone, that engage with the system and any attendant meta-conversation around the play of the game. The players do the game engine stuff, not the characters. So there is nothing unrealistic happening here with respect to the characters or the setting that we're all imagining as we play. Realistic (or not) doesn't enter into it.
So this makes me go "unrealistic...huh?..that doesn't seem like the right word. Maybe, unsatisfying? That looks like it does the job."
It's this kind of exchange that makes my brain go ???????? and then I have to suss out what is happening and then post a reply to you to communicate my sense of things and/or clarify details. This isn't coercion or manipulation. That is the machinery of what happened here. Its (well it is supposed to be) just two people talking (but now one of them feels like they're walking on eggshells because they have absolutely no idea why the other just randomly went aggro and accused them of being a manipulative jerk).