A Merc's Life [OOC 02]

The main reason I can think of that you would want to be able to take a 5' step then a move (but wouldn't be able to) would be to back up w/out drawing an AoO then run away.

Understood. I'll keep it in mind. I've thought about having him run away as we shouldn't have been in here to begin with but with the doors off, He wouldn't want to allow this thing free on the city folk.
 
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Tactical withdrawl works better. full round action, let me look and find it.

And yes, the old man is still wearing the bifocals. (Mleibrock, thanks for the xp!)

found it. From the pfrpg ogl srd:
[sblock=withdrawal action]
Withdraw
Withdrawing from melee combat is a full-round action.
When you withdraw, you can move up to double your speed.
The square you start out in is not considered threatened by
any opponent you can see, and therefore visible enemies do
not get attacks of opportunity against you when you move
from that square. Invisible enemies still get attacks of
opportunity against you, and you can't withdraw from
combat if you're blinded. You can't take a 5-foot step during
the same round in which you withdraw.
If, during the process of withdrawing, you move out of a
threatened square (other than the one you started in), enemies
get attacks of opportunity as normal.
You may not withdraw using a form of movement for which
you don't have a listed speed.
Note that despite the name of this action, you don't actually
have to leave combat entirely.

[/sblock]
 
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OOC - Thanks Leif! I did a little more searching this morning and found the section you refereed. However it seems, total defense is a standard move action and does not provoke an AoO so I'm wondering where you saw I could not combine a 5' move.
Ok, sorry then, I thought Total Defense was a full round action instead of a move action. My bad!
 

The PRD does, in fact, specifically say that fighting defensively is a full round action, BUT, it can also be done as a standard action giving a different TYPE of bonus to AC. But it just looks like the full-round action makes the bonus to AC a Dodge bonus but the standard action gives an untyped bonus to AC, which is probably better, anyway. Very weird discrepancy here, it seems to me... I don't understand this difference at all.

To quote the PRD,

"Fighting Defensively as a Standard Action: You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 to AC for the same round.

Fighting Defensively as a Full-Round Action: You can choose to fight defensively when taking a full-attack action. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC for the same round."

Pease go to the PRD and search for "fighting defensively" and explain this difference to me, someone? :)
 
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The PRD does, in fact, specifically say that fighting defensively is a full round action, BUT, it can also be done as a standard action giving a different TYPE of bonus to AC. But it just looks like the full-round action makes the bonus to AC a Dodge bonus but the standard action gives an untyped bonus to AC, which is probably better, anyway. Very weird discrepancy here, it seems to me... I don't understand this difference at all.

To quote the PRD,

"Fighting Defensively as a Standard Action: You can choose to fight defensively when attacking. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 to AC for the same round.

Fighting Defensively as a Full-Round Action: You can choose to fight defensively when taking a full-attack action. If you do so, you take a –4 penalty on all attacks in a round to gain a +2 dodge bonus to AC for the same round."

Pease go to the PRD and search for "fighting defensively" and explain this difference to me, someone? :)

Leaf,

I agree, doesn't make any sense to me either. I also see a Total Defense:

"You can defend yourself as a standard action, You get a +4 dodge bonus to your AC for 1 round. Your AC improves at the start of this action. You can't combine total defense with fighting defensively or with the benefit of the Combat Expertise feat. You can't make attacks of Opportunity while using total defense."

All this seems very confusing. Mike, could you clarify how you'd like to deal with these and post to your house rules for future reference?
 

The difference is the number of actions you're using, maybe? If you're doing it as a standard action you're only taking one attack, leaving yourself free to take other actions as well (move, swift, 5' step). The bonus is untyped.

Using it as a full-round action means you're using all of your attacks so you can't take the other actions. So the bonus is specified as Dodge.

Just a guess - I'm no rules guru. However, I have to say that since Dodge bonuses stack anyway they might as well have just said 'you can combine either a standard action or a full-attack with fighting defensively.'
 

The difference there is that with Total Defense, you get a +4 bonus to AC, but you can't attack, while with Fighting Defensively you only get +2 to AC but can still attack. ;)
 

Right, but your previous post wasn't about Full Defense. It was about Fighting Defensively either as a full-round or as a standard action.

Total Defense is a horse of a different color, and can't be combined with Fighting Defensively.
 

Right, but your previous post wasn't about Full Defense. It was about Fighting Defensively either as a full-round or as a standard action.

Total Defense is a horse of a different color, and can't be combined with Fighting Defensively.
Yes, you are, of course, totally correct, Noble GM! mleibrock brought up Full defense, though, so I just wanted to address his point.
 
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ok, guys. i am in the pdf-srd and this is what i found.
1)
Fighting Defensively as a Standard Action: You can
choose to fight defensively when attacking. If you do so, you
take a –4 penalty on all attacks in a round to gain a +2 to AC
for the same round.

2)Total Defense
You can defend yourself as a standard action. You get a +4
dodge bonus to your AC for 1 round. Your AC improves at
the start of this action. You can't combine total defense with
fighting defensively or with the benefit of the Combat
Expertise feat. You can't make attacks of opportunity while
using total defense.


So they are both Standard actions that do not draw AOO. one ids a +4 and can attack back with -4 att, the other is deffense only.

the underlined portions is the other differences.
Neitherr is a full round action. I guess that it is that way so you can still use it while you are at 0 hp or something like that.
 

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