D&D 5E (2014) A New Frontier [IC]


log in or register to remove this ad


Luthor smashes tries to smash his skeleton, but instead makes a deep dent into the ground leaving him off balance. He brings his shield up, hoping that they can stop the monstrosity.

[roll0]
[roll1]
 

Just as the big skeleton finishes forming, all around it appears greasy patch that threatens its footing.
"No time like now!" calls Tarukka as he dances in front of the monster, his battlesong starting even before he comes close.

"Lets get it!"

[sblock=Action]
Readied: cast grease (DEX DC 13 save or fall prone)
Bonus: Start bladesong
Move: Go adjacent to the golem
Action: [roll0]
Damage: [roll1]
[/sblock]

[roll2]
 

Jamestown Colony/Manor House
Morning
Round 1

With the formation of the bone monstrosity completed, Arjhan and the others regrouped. The green-scaled dragonborn stepped up to it and swung both his greatclub and his spiritual weapon at the creature.

Initiative: 1D20+1 = [13]+1 = 14

[sblock=Actions]
Action: Greatclub attack and damage and bless: 1D20+1D4+7 = [7]+[4]+7 = 18
1D8+5 = [4]+5 = 9

Move: Move up to bone gollum
Bonus Action: Spiritual Weapon
Spiritual weapon attack and damage and bless: 1D20+1D4+5 = [12]+[2]+5 = 19
1D8+3 = [1]+3 = 4

Concentration: Bless (Arjhan, Thren, Tarruka)
[/sblock]

[sblock=Ministats]
HP: 27/27
AC: 18 (chainmail, shield) 16 (without shield)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half poison
Spells: +5/DC 13

Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (3/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (1/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)*
Turn Undead
Charm Animals and Plants
[/sblock]
 

As the battle begins anew the party is quicker to react than the skeletons. It's immediately noticed that the skeleton smashed right before the completion of the ritual did not reform.

Tarukka, having prepared for the Golem, hurls grease at it in an attempt to unbalance it, but to no avail. He then starts blade singing technique and moves to engage the creature. He scores a hit but it has seemingly no effect on the creature.

Ramas hurls a stone from the garden at it, but a slight dip of its shoulders sends the rock careening into the forest and denting a tree.

Thren pummels a skeleton into the ground.

Luthor swings viciously at the skeleton he was holding back, but misses.

Arjhan swings his massive club at the creature and scores a solid hit, however the creature seems unaffected. His spiritual weapon is a different story as it slice a nice gash into the creature.

The skeletons both swing and miss their intended targets.

The bone golem attempts to slam Thren, but the monk was too quick. Arjhan, however was not so lucky and the beasts massive fused arm comes down on his head.


OOC: Initiative Order: Party, Enemies
skele 1: 100%
skele 2: 100%
skele 3: 0%
Bone: 47%

18 dmg to Arjhan

FYI the gate around the place is more or less a 10-foot gate. I hand waved the climbing of it due to the
overgrowth making it easier to climb, also apparently the weight limit for catapult is 5 pounds, just fyi.
Rolled initiative for those who didn’t yet to get things moving along again.
 

Ramas switches tactics resorting to hurling fire at the target, after all if you can't kill it with fire you can't kill it!.
OOC: [roll0]
[Roll]=damage]1d10[/roll]
 


"I cannot harm it! Anyone can bless my weapon? Arjhan, fall back, I'll slow it down!" Tarukka girates next to the monster, slapping at its claws with his blade, trying to attract its attention, but caring more about defending the dragonborn (and himself). Quick cast and three more Tarukkas dance around the skeleton.
"Keep it in the greasy patch!"
[sblock=Actions]
Action: Mirror Image
Move: next to Arjhan

[/sblock]

NOTE: if it doesn't move, it needs to make another save against grease or fall down.
 


Remove ads

Top