D&D 5E (2014) A New Frontier [IC]

Ramas again makes contact with a firebolt causing the golem to turn it's focus to you, however Thren jumps in it's path and takes the focus.

Luthor swings and misses before retreating to recover from the hit he took earlier.

Arjhan heals Luthor and continues to chip at the monster with his spiritual weapon.

Tarruka attempts a clever plan to hit the cage and bounce flames onto the golem but in his mildly panicked state he misses the strike.

The golem attempts to pound the monk into the ground by slamming his massive arms in repeated succession into the ground. The force is incredible and dust is kicked up all around. As the dust settles the monk is still standing, unscathed by the monster.
OOC:
Golem 23%

[sblock=The Bone Cage]
DC 20 escape check
AC 20 50 hp on the cage
[/sblock]
 

log in or register to remove this ad


OOC: [MENTION=6814006]Thateous[/MENTION], save for falling down on grease is every round


Seeing the cage is too hard for his blade, Tarukka tries to wriggle free of the cage and it proves to be winning strategy. Maybe because he's not human or because of his lean years among elves, he manages to squeeze through the bones. He dances aside, still close to the bone giant, trusting his images and blade song to protect him.

[roll0]
 

Ramas steps back at the golem's advance before hurling more flames at the golem
OOC:
Move 30ft backwards away from golem
Attack [roll0]
Damage [roll1]
 

Jamestown Colony/Manor House
Morning
Round 4

Arjhan kept back, as his only effective weapon against this bone golem was the spiritual one. He considered casting another spell, but thought he should conserve them for now and so concentrated on avoiding being hit as he attacked with his spiritual greatclub. Unfortunately, his attack swung wide.

[sblock=Actions]
Action: Dodge
Move:
Bonus Action: Spiritual Weapon
Spiritual weapon attack and damage and bless: 1D20+1D4+5 = [3]+[3]+5 = 11
1D8+3 = [5]+3 = 8

Free Object Interaction:
Concentration: Bless (Arjhan, Thren, Tarruka)
[/sblock]

[sblock=Ministats]
HP: 16/27
AC: 18 (chainmail, shield) 16 (without shield)
Spear: +7 1d6+5/P (2H: 1d8+5) Range 20/60
Greatclub: +7 1d8+5/B (2H)
Dagger: +7 1d4+5/P Range 20/60
Light Crossbow: +3 1d8+1/P Range 80/320
Breath weapon (1/R): 15’ cone Con DC 13 half poison
Spells: +5/DC 13

Cantrips: Guidance, Light, Sacred Flame, Thorn Whip
L1 (3/4): (Animal Friendship, Speak with Animals), Bless, Cure Wounds, Guiding Bolt, Healing Word
L2 (1/2): (Barkskin, Spike Growth), Prayer of Healing, Spiritual Weapon
Channel Divinity (1/R)*
Turn Undead
Charm Animals and Plants
[/sblock]
 


The golem takes a massive hit from Ramas, but is too preoccupied with the two dancing in front of him. He attempts to slam them both into the ground, however he over swings and topples over.

OOC: Rolled the crit damage for you.
Golem is now prone
Golem: 14%
 


Luthor comes at the fallen undead like a tidal wave

[roll0]
[roll1]
[roll2]

Hit or miss: he tosses the club to closest (tarukka or tren) companion. The club immediately transforms into simple driftwood, but as soon as it is grabbed he casts again imbuing it with divine power.

Move: get to someone and hand him the club
Bonus: Shillelagh

"Grab it, it is magical!"
 
Last edited:

Thren catches the thrown club and his eyes widen as it transforms, "Th..th.. thanks!"

He unleashes on the prone golem.

[sblock=rolls]

[roll0]
[roll1]

[roll2]

[/sblock]
 

Remove ads

Top