Hi all.
A player of mine is a very high level caster (Nearly epic) and wants to create two unbelivably high-powered magic items during the "down time" our gaming group is going to soon have. I'm having trouble determining what the price and other requirements to make something akin to borderline artifacts(in terms of power). Yes, he is the ultimate muchkin. It makes me laugh when he comes up with these ridiculous things.
The two items are...
Torque of Battle:
• Provides 100% Fortification
• Acts as Ring of Sustenance
• Acts as Ring of Feather Falling
• Acts as Ring of Counterspells x4
Ring of Warding:
• Is Intelligent: (90,000 GP base)
o Intelligence: 14
o Wisdom: 14
o Charisma: 10
o Alignment: Neutral
o Telepathy
o Speaks: Common, Draconic, Infernal
o Reads Magic
o Read All Languages
o Primary Abilities:
Wielder has free use of Evasion
Wielder has free use of Uncanny Dodge (as 5th level Barbarian)
Cure Light Wounds on Wielder (1d8+5) 2/day
o Extraordinary Powers:
Heal 1/day
Teleport 1/day
o Special Purpose: To Defend Azzadar Kassul
+2 luck bonus to saves, +2 deflection bonus to A.C., S.R. 15
o Ego: 19
A player of mine is a very high level caster (Nearly epic) and wants to create two unbelivably high-powered magic items during the "down time" our gaming group is going to soon have. I'm having trouble determining what the price and other requirements to make something akin to borderline artifacts(in terms of power). Yes, he is the ultimate muchkin. It makes me laugh when he comes up with these ridiculous things.
The two items are...
Torque of Battle:
• Provides 100% Fortification
• Acts as Ring of Sustenance
• Acts as Ring of Feather Falling
• Acts as Ring of Counterspells x4
Ring of Warding:
• Is Intelligent: (90,000 GP base)
o Intelligence: 14
o Wisdom: 14
o Charisma: 10
o Alignment: Neutral
o Telepathy
o Speaks: Common, Draconic, Infernal
o Reads Magic
o Read All Languages
o Primary Abilities:
Wielder has free use of Evasion
Wielder has free use of Uncanny Dodge (as 5th level Barbarian)
Cure Light Wounds on Wielder (1d8+5) 2/day
o Extraordinary Powers:
Heal 1/day
Teleport 1/day
o Special Purpose: To Defend Azzadar Kassul
+2 luck bonus to saves, +2 deflection bonus to A.C., S.R. 15
o Ego: 19