Close, but slightly off. A better description is that there are multiple Spell compinations that can deal with any situation. So the argument is that we'll simply assume (no matter how irrational this assumption is) that the Wizard or Sorc in your campaign will have access to those spell combinations at the exact moment they'll need them, and thus is superior to the Fighter or the Monk.Problem is all these contests tend to be of the type that benefit the Wizard.
Well, me if I have a submarine and can kill the dolphin with harpoons or sonic weapons.Who is going to win in a swimming contest, you or the dolphin?

The answer is to simply let a martial class have access to a weapon or usable item that is enchanted with the same spells that a Wizard/Cleric could use to solve the problem. The response to this is that this works for any class and is not specific to the Fighter/Monk. Well....yeah...that's exactly the point. If I let everyone have access to everything they need to deal with any situation...then everyone is equal. Ergo, the Tier system becomes invalid because now everyone is on equal footing: Unlimited access to any magic spell in the game.
I'm sure you'll get someone responding with the query about "Who makes those items?" The response is who cares? The point is I have access to them by the same fiat rules that allows a caster to have access to every spell in the game, and thus I'm equal to anyone else in the game.
That's exactly right. And if we level the playing field and say my X class has access to any magic item...including those which can be custom made with the spell needed...then suddenly the Tier system comes crashing down. Remember, I'm not breaking the rules...I'm simply using the right of fiat and the DM's ability to grant items to PC's to allow X class to have exactly the Shield or Amulet or Ring or Boots or Potion that they need to solve the problem.Further, there is a TON of presumption in favor of the Wizard. The Wizard is assumed to be fully rested, have access to any and all spells at all times
I tried that rationale and it's automatically dismissed as house ruling..dispite the RAW allow you to restrict things and create the entire universe that your players exist in. Essentially the "house rule" argument is a way for people to say you haven't solved the problem and continue to tout the Tier system as meaningful and valid.Just because the game says you CAN find something doesn't mean you WILL find something.
It is...but its never properly employed. Per RAW, you can have custom items made. Well, make custom items with every spell in the game. No reason to limit yourself to just those unique or standard items the game gives you.This benefit is never granted the fighter.
Well, as I said, people dismiss this by calling it a "house rule" to employ such measures. The point that they cling to is that since by RAW, this could happen it must be taken as being a valid way to compare the classes. I believe someone tried to create a Tier ranking on likelihood of classes becoming more powerful...but I haven't seen it.The Wizard is granted absolute fiat when it comes to anything pertaining to his class while INTENTIONALLY leaving out the intelligent stopgap that exists to prevent abuses.