• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

A Strange New World

"I'll take the first shift, so you can go to sleep. I'll wake one of you when I get sleepy."

Yvonne gets some wood to get a nice fire started.
"Avan, will you do the second watch?"
 

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Of course. I have little need for sleep and will stay up with you and take my own shift as long as there is a few hours for me to sleep after my shift. Avan cares for Sabal and then joins the others for a dinner of rations.
 

"yes, keeping watch is good, and I expect that you can all figure out yourself who keeps which watch."

Ember says, as she lays down near to the fire and immediatly falls into a deep sleep.
 

Avan looks at the sleeping Ember and thinks to himself (that is would be so easy to make it look like an accident) That he will wake her for the 3rd shift.
 
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About an hour into the second watch Avan hears some strange sounds on the wind, that sound almost like faint screams in the distance. The wind is blowing in fromt the direction the tracks are heading, and the sounds last for about an hour or so before they stop, gradually getting fainter. The rest of the night is uneventful, though Sabal is very uneasy and jumpy.

In the morning you set out as soon as you can after a quick breakfast of rations, and begin following the tracks again.
About noon you find a place where it seems they stopped for a short time, with lots of the strange footprints all over the place, and you see dried blood in pools a few feet off to the side... and the other side... A lot of it, about 7 large splotches in all.

Biff figures that it's about 8 hours old, right around the time that Avan heard the screaming, and the tracks leading off are fresher, only about 4 hours old.

Yvonne notices something glittering under a bush a few feet from one of the splotches.
 
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Avan will say a prayer for the people he could not save. I fear the evil ones have more converts now. I'm beginning to suspect that they are ghouls and when they kill they are making more ghouls. Avan's face contorts in sorrow. You will be avenged.
 

Pent will help search the area for additional clues as to what happened. "I suggest we tarry but for a short time, the sooner we get to them the sooner we stop whatever's happening. Maybe we should double up on the steeds and make better time. Course I have a pony that won't really take another rider."
 

Into the Woods

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