D&D (2024) Aasimar, Crafting Rules, and more in Gameinformer Magazine feature


log in or register to remove this ad

Weiley31

Legend
Gnomes have a very specific look in 5E art, very angular and pointy: no soft edges, prominent pointed chins, etc. Halflings are all rounded with a top heavy build.

Do they? I've seen so little art of gnomes in 5E that I can even think of that I wouldn't have thought of that.
I always preferred the Gnome lore/art from 4E. At least they didn't look so similar to halflings, despite both being the go to small folk race option.
 


Weiley31

Legend
Case in point: 4E Gnome art!

1715823007822.png

1715823035381.png

1715823084300.png
 

Attachments

  • 1715822750954.png
    1715822750954.png
    696.3 KB · Views: 42
  • 1715822859067.png
    1715822859067.png
    311.7 KB · Views: 31


Parmandur

Book-Friend, he/him
I always preferred the Gnome lore/art from 4E. At least they didn't look so similar to halflings, despite both being the go to small folk race option.
5E Halflongs and Gnomes look nothing alike, though? They can always be ide tidied easily on sight.
 




Kurotowa

Legend
Wait... Is this a Gundam adaption? ;)
Hmm. How would you translate a Gundam protagonist into a D&D context? It's not easy. Gundam is an odd juxtaposition of a "chosen one" hero gifted greater power with a war setting where death is easy and inherent power is scarce. Both ends of which are poor fits for D&D.

Probably you'd have better success by not stealing the plot arc but the character archetype. "Gifted child soldier dealing with the trauma of being pressed into a war they don't entirely believe in." It might work if you frame that as about 10 years in the past and the campaign is starting in at least early Tier 2. It'd be a different take, but you have to be fairly liberal when you're translating ideas from other media to D&D.
 

Remove ads

Top