<looks at Mending spell; says nothing>
A full smithy would be a challenge, but the warlock I last played was a guild jewelcrafter, and he always had a project or two underway in his vessel.That would be cool if WotC actually innovated the crafting rules to incorporate things like this, but I doubt it'll happen.
Sure it can fix armor, but can it fix the Bard's marriage?<looks at Mending spell; says nothing>
Please remember the series.
True. I think it all depends on the craft and the tools required. Once a player starts crafting something that gives them a significant monetary or mechanical benefit is when I think that time and adequate tools should become a factor, and the player should take the time away from adventuring to concentrate on the task at hand.A full smithy would be a challenge, but the warlock I last played was a guild jewelcrafter, and he always had a project or two underway in his vessel.
Interesting question: What happens when you cast Mending on separate pieces of a weapon that were never assembled into a weapon previously. Does magic know that you're not actually mending those pieces? Can you 'fix' an iron ingot into a sword because it's a terribly blunt sword right now?<looks at Mending spell; says nothing>
<looks at Mending spell; says nothing>
"Can Mending reattach a severed limb?"Sure it can fix armor, but can it fix the Bard's marriage?
It's these small things like this that make life bearable. Now I have to share this with everyone I know.Step 1: Get a dwarf.
Step 2:
The correct order is:"Can Mending reattach a severed limb?"
"No."
"Is a corpse an object?
Sighs "...Yeah."
"Mend, Revivify."
"A minute cast time is too long-"
"Gentle Repose, Mend, Revivify."