D&D (2024) 2024 Players Handbook reveal: "New Crafting Rules"


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That would be cool if WotC actually innovated the crafting rules to incorporate things like this, but I doubt it'll happen.
A full smithy would be a challenge, but the warlock I last played was a guild jewelcrafter, and he always had a project or two underway in his vessel.
 



I had a gnome cleric for a while who would find nearby rocks, and use fire magic and other spells to make impromptu forges while he worked.

The Storm Sorcerer was easier to work with, since he was a jeweler
 

A full smithy would be a challenge, but the warlock I last played was a guild jewelcrafter, and he always had a project or two underway in his vessel.
True. I think it all depends on the craft and the tools required. Once a player starts crafting something that gives them a significant monetary or mechanical benefit is when I think that time and adequate tools should become a factor, and the player should take the time away from adventuring to concentrate on the task at hand.
 

<looks at Mending spell; says nothing>
Interesting question: What happens when you cast Mending on separate pieces of a weapon that were never assembled into a weapon previously. Does magic know that you're not actually mending those pieces? Can you 'fix' an iron ingot into a sword because it's a terribly blunt sword right now?
 




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