D&D 5E (2024) Aasimar is a really strong species in 2024

Edit - and back to the OP's point: Aasimar are also resistant to Necrotic so they'd do just fine in your Pits of Deadly Death.

Where it really paid off was with a pack of Shadows, activated Inner Radiance, putting them in bright light and giving them disadvantage, while taking half damage and doing Radiant damage they were vulnerable to (and she is a Bladelock, so she can swing her sword with Radiant).

I've used the Radiant resistance, but I used the Necrotic resistance more so far. She also has Dragonscarred feat so she is resistant to Fire too.
 

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We were level 5 when I posted that, level 7 now. It was pretty noticeable at level 3, being able to fly and just killing Zombies and Shadows at lower levels by really nerfing their strengths.
Yeah, I ran an undead focused, low level game and the zombie’s ability to stay up after dropping to zero is completely bypassed. One character had an androsphynx(or whatever it’s called) cleric had true strike etc… it really makes undead less dangerous.
 


Where it really paid off was with a pack of Shadows, activated Inner Radiance, putting them in bright light and giving them disadvantage, while taking half damage and doing Radiant damage they were vulnerable to (and she is a Bladelock, so she can swing her sword with Radiant).

I've used the Radiant resistance, but I used the Necrotic resistance more so far. She also has Dragonscarred feat so she is resistant to Fire too.
I would be curious to know what the most common energy type is now with the new update. (Edit: not spells but creatures)
 

Let's say your created world doesn't have the planes as per normal D&D. How would you use the aasimar and tieflings?
I haven't figure it out yet
Can you elaborate on the question?

Because just not having the Great Wheel planes wouldn't discount aasimar and tieflings. My setting doesn't use the great wheel, but it does have Saints and Harrows, servants of the two primary gods. People worship those saints n harrows; aasimar come about because a Saint witnessed their birth and gave them a special destiny (whether they end up wanting to fulfill it or not). Tieflings are a bit more varied; they can come about from witchy pacts, someone seeking a Harrow's blessing, cavorting with fiends, etc.

Do you mean "if the setting doesn't have any fiends or celestials, how do aasimar and tieflings come about?" You'd just have to come up with your own reasoning for why they're around, that's going to be very setting-specific.
 


Let's say your created world doesn't have the planes as per normal D&D. How would you use the aasimar and tieflings?
I haven't figure it out yet
tieflings seem like they could potentially exist at some form of derived intersection between elves and dragonborn perhaps? horns and tails, sometimes wings too, bright coloured skin and elemental variation from dragonborn, and a more humanoid appearance and magical affinity from the elves.

aasimar, well, the various planes might not exist but does that mean the gods and divinity dont? so there's always just adapting the old greek hero fallback of a very long time ago zeus [insert local gods here] frequently incarnated on the mortal plane and got indecent with anyone who caught their eye so now there's a whole lot of trace amounts of divine blood kicking about in the gene pool that randomly manifests in the general populous with wings and divine light.
 

Let's say your created world doesn't have the planes as per normal D&D. How would you use the aasimar and tieflings?
I haven't figure it out yet
I would say that Aasimar are creatures of Light and Air while Tiefling are creatures of Fire and Earth.

Maybe Druids created beings that were powerful guardians or maybe there are intelligent elementals that propagated. Or maybe the tieflings and aasimar are a product of this kind of nature magic. Cloned or created for some purpose - as defenders or as an army. Depends on the setting.

I kind of like the idea of Angels being Light and Air, created or summoned by ancient druids and who have since retreated into remote parts of the world. Demons are just the opposite aspects. Neither is "good" or "evil". Their personalities are more reflected by the elements of which they are composed. Probably more neutral. Fire tends to want to destroy and purify and earth is unmoving so The personality of Demons edit: Devils in that setting would reflect that (as an example.)

These beings would exist on the material plane but they would be few and far between. Maybe some of them ruling their own domains. Similar to the influence Ancient dragons might have.
 
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Do you mean "if the setting doesn't have any fiends or celestials, how do aasimar and tieflings come about?" You'd just have to come up with your own reasoning for why they're around, that's going to be very setting-specific.
Yep. A fantasy setting generally needs some kind of underlying cosmology if it's going to have magic, especially the visible and regimented D&D-style magic. If you don't use the planes, you probably want at least a broad outline of what might be there instead.

Once you have that sorted out, then you can figure out planar-touched humanoids like tieflings, aasimar, and genasi.
 

I LOVE all of these ideas. I don't know yet which fits my world and how, but riffing off of them will be a lot of fun.
I feel like I'm an open source Keith Baker attempting to make all core rules ideas in my intentional world.
 

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