Whether you budge on this or not is irrelevant. You don't play in my game. In my game, per RAW, I as DM changed the rule with the power given to me by the game to change any rule.
And telling other people their preferences are boring and they are only allowed to play with you if they conform to your preferences is overstepping the bounds of a group activity like playing a game, no matter how much "power" you think the game gives you.
False Equivalences are false. First, I removed it because it's unrealistic, not boring. Every PC isn't going to be born with the same stats. Second, a proper analogy would be if hammers were unrealistic, so I removed all hammers from the game. At that point it would have nothing to do with paladins or PCs. It would just be a general house rule.
Ah, so by "cookie cutter" you meant unrealistic, not boring. My apologies then.
Still not your call to make. Because, shockingly, an awful large percentage of people are born awfully similar. The average weight of an average baby is 7 lbs. Let's assume that only 20% of people conform to the average (and impossibly low amount). In the United States alone there were 3,605,201 babies born, so 20% of that is 721,040 babies born at 7 lbs.
Unrealistic for everyone to be born the same, yet you have not had over 700,000 characters at your table I'd wager, and at least 700,000 of them being the same could still be realisitic. And weight is only a single statistic. Much like having a 15 strength is a single statistic that is different that a 15 Dex, which is different than a 15 Con.
Also, your ability scores have to go up as you age. No baby is born with an 18 strength and capable of throwing their own mother around. So, even if they end up in the same place, they aren't born the same. So, your complaint is really kind of silly, because spreading the same few numbers around for a few hundred people is no more realistic or unrealistic than anything else.
And if you switched and everyone started using the standard array, that might tell you something, because despite me always pointing out that they don't have to... people always roll.
Other than the fact that you are anyway. "Make your highest stat" means something different than "highest placed stat." The former allows it to be after bonuses. The latter does not, and does not exist in the PHB. By adding +2 to the 13 I have made it my highest state.
And yet no one has ever taken it to mean that until they needed to try and refute the fact that the designers expected people to have a 16 or higher.
You've said it, but your words don't make it true. And no, I don't have to ask which D&D dwarves. Since 1e the single D&D dwarven(all subraces) archetype is fighters and clerics both. That means that hill dwarf fighters and mountain dwarf clerics are both archetypical. There is no further subdivision beyond dwarf.
Bet if you actually looked at character build information you'd find that to be false. Most Dwarven Clerics would be Hill Dwarves, and most Dwarven Fighters would be Mountain dwarves. So, the divide is real, you just don't want to admit it.
I think you actually believe that.
Yes, I do, because despite your utter certainty to the contrary, I don't lie about what I want and why I want it.
There may not even be elves in the world. Another decision that I as DM can make per RAW that can affect character generation.
Sure, but that doesn't change my point. 99.99% of NPCs don't have stats anyways, and your "graceful elves" with their 12's are likely as graceful as the heavily armored dwarven cleric.
So unless you roll 3d6+2 everytime the players meet an elf to see how graceful they actually are, I don't see the point in this.