I beg your forgiveness for discussing a topic in a discussion. That was my mistake for thinking this was a forum for talking about things, especially when I was agreeing with you that it isn't powergaming.
Cut the snark, you know what I meant. I'm not saying you can't discuss things, but why bother discussing this?
Right now powergamers focus on racial ASIs. If Racial ASIs float then they will focus on Racial Abilities.... okay? Who cares? They already have a focus, if that focus shifts it shifts, but unless you are trying to protect the powergamers habitat I don't see what the point of discussing the fact that they will shift focus is. I don't care if Bobby makes his character focusing on ASIs, on racial abilities or on length of ears. It makes no difference to me. What does make a difference is how I can make my character.
And again, I beg your forgiveness for agreeing with you and posting an example of a similar player. I won't do it again.
Again, cut the snark. If we are in agreement I don't see the need for you to be so hostile.
The DM sets the rules for everyone, including the players. The players don't get to decide which rules are in or out, even ones dealing with PCs. And in fact the PHB backs me up on this.
"Your DM might set the campaign on one of these worlds or on one that he or she created. Because there is so much diversity among the worlds of D&D, you should check with your DM about any house rules that will affect your play of the game."
I don't care. If you made a houserule that rogues don't exist unless the player pays you I wouldn't say you are in your rights to do that either.
There is no value in preventing someone from using the standard array. The only reason you seem to do it is because you like rolling. That isn't a good reason to force others to roll if they don't want to.
No power trip. I just hate cookie cutter characters and literally every PC with an array starting with 15, 14, 13, 12, 10, 8 is very cookie cutter.
Your preference is noted, and ignored. I don't care if you hate cookie cutter characters, it isn't your character to decide anything about anyways.
Okay, but so what. Lack of encouragement does not equate to discouragement. A negative to a stat is discouragement.
And we circle right back to the beginning. A lack of encouragement on one end, and encouragement on the other means that you are going to see more people do the second. That is the entire point of encouraging, to increase the likelihood of that outcome.
They encouraged certain combos, and therefore those combos became far more likely, to the point where they were the standard.
Such use was a special ability of the class/prestige class. Or else they suffered the penalty as some of my wizards did.
Having a special ability doesn't make them a non-archetype. Wizards have a special ability to write down spells, that doesn't mean that they aren't archetypical.
No you didn't. You showed that the highest stat is recommended to be in the prime stat for the class. You did not show that the highest number should be placed there. What I showed matched their suggestion. The highest stat(15) was in fact in the prime spot.
The highest number is the highest stat. Again, I've played with plenty of new players, none of them took this road. No one ever point their highest number in their third most important stat, then made their third highest number their muost important stat so that those two met. The only reason for doing this is to try and prove that the standard is a 15 instead of a 16.
I've done it and seen others do it. It's not nearly as common, but it does happen and it fits the baseline of the game.
Since I'm talking about the most common way it is down, and the most common way being the baseline, then if it is "not nearly as common" then it is clearly not what the baseline is.
You said it wasn't easy for you. I've done it with multiple DMs and it is easy for me.
And that doesn't make you a superior gamer. For all you know, it could have been easy for you because your DMs took it easy on you. Your insistence that your perspective is uniquely suited to tell me what is and isn't easy is incredibly frustrating. Especially coming from someone who should absolutely know that such things are nowhere near universal, let alone universal in something as complex as an RPG.
Clerics are in type for ALL dwarves. And you're going to need to show hard evidence that most games don't have mountain dwarves, because outside of Athas I haven't seen one.
The One Ring.
Shadowrun.
Warcraft.
Pretty sure you've seen all three of those. When talking about archetypes, you can't limit yourself to just DnD. Besides, even the most forgiving view is that half of all dwarves can get 16 wisdom, since there were only two options. And only half of them can get 16 Strength. Almost like there is a divide between dwarves as fighter, and dwarves as cleric.
Any alien coming to earth is going to match human biology. Got it. There can't be any differences because you said so.
Since Biology covers more than just humans, you are being purposefully dense. After all, the equivalent of your claim is that you can't calculus to solve a problem of a rocketship, because it is used for baseballs. The field of biology covers everything from virus's to molds that stretch multiple square miles. And at no point will you find anyone talking about "racial biology" who is worth listening to.
Good thing nobody has been arguing that. They have said that it's only a matter of time until Tasha's becomes the default for D&D, but nobody has said it's a matter of time until the game is ruined and/or the apocalypse will come.
Lot of people have claimed that Tasha's as the default is the ruination of the game. If you don't believe me just go back and reread this thread. Or any of the dozen others.