You obviously wouldn't say you are a powergamer, and yet you read those guides. So it is possible to go as far as reading the guides, and yet still not be a powergamer. Therefore, the mere existence of the guides proves nothing about people's intentions.
I agree, I read them (not all of them, but the best ones) because it's interesting to see what people think about classes, and sometimes they have interesting ideas. However, my point about the intention comes from the DDB forums, where when people ask for advice about their character builds, all the answers are along the lines of the guides, choosing the race and class for maximum power and then floating the ASI where it benefits the class.
While I agree that it does not say a lot about what the majority will do, with that kind of "help" going on, and all the people reading this advice, what do you think will happen ? Especially when, on top of this, there is that huge powergaming community that sniffs and derides all characters that have not been created optimally, the player obviously being a moron ?
Moreover, honestly, I'm not too concerned about what is happening with the community in general, everyone can play the game that they want. It's just that I am really annoyed by the powergaming people above, for one, and I like to remind them that floating ASIs are an option (for some reason that infuriates them). As for our tables, on the other hand, I KNOW what the powergamers at our tables would do, because we have discussed it and, being reasonable people who understand the benefits of limiting the power gap (as well as long term fans of the racial ASIs that they, like me, grew up with), they agreed not to implement the Floating ASIs.
So I'm just telling you simple facts:
- Floating ASIs are an option, just like playing on a grid, and we don't use either at our tables.
- The powergamers that I know personally would definitively use Floating ASIs to create more powerful characters.
- All the advice that powergamers on the boards provide are about using Floating ASIs to create more powerful characters.
After that, I honestly am not more pig-headed than people insisting that Floating ASIs are gifts from the light above and that I'm stupid for not accepting their great benefits, and this, by the way, without ever telling me exactly what these benefits are, and certainly not putting in practice benefits other than POWAAAH !
You want an example of a Tasha's character who isn't powergaming? Sure, I actually have one. I have a Levistus Tiefling Artificer. Due to my rolls (the DM had us roll two arrays and take the higher of the two or the standard array) they have an 17 intelligence. The DM did have us take a feat at first level, I took Tiefling Constituiton to add in cold resistance (makes sense being tied to the icy hell of Stygia) and Poison Resistance. As an artificer, that allows me to work in hot, cold and poisonous environments far more safely, and I thought was fairly appropriate for an industrial character.
That's nice, I hope that you do realize that I don't even know if you are a powergamer or not ?
You realize that some of us just play the characters we want, and don't read the guides for our character ideas at all.
I do, and I have met a number of non-powergamers as well along my long years playing.