That is even more nonsensical, there are only 16 numbers it is possible to get by rolling, and your special rolling method limits this even further. Having the same numbers is meaningless. Especially since a character with 15 strength and 8 Cha is very different than one with 15 Int and 8 Dex.
Clearly you don't understand, so we should probably leave it at that on this topic.
Words have meaning Max, and you constantly tell me that, and that you are careful with your words. So, no, it isn't disengenious to take you at your word. That is what you constantly tell me to do, respond to your exact words, not what I interpret.
When the result is clearly nonsense, you should ask if that was accurate, rather than responding to something you know was not intended.
Identical? No. Close enough for an abstraction? Sure.
I mean, it is equally unrealistic that every Ogre has 19 strength and 6 INT, but that's what basically every ogre run at tables has. As well as about 60 hp.
Only because most DMs don't bother to differentiate monsters. When I was younger and had more time to prep, I rolled for monster stats and hit points individually.
Have you ever seen a strength based fighter with a 3 strength as their starting point?
I think my lowest was 7 back in 1e when we did 3d6 in order and keep what you roll. My lowest in 3e was 11. I don't remember what my 2e low was.
Obviously not all fighters train at the same school, but it isn't unreasonable that a lot of them are going to end up in about the same place. Your claim that having a 15 in any stat is unrealistic because everyone ends up with something as a 15 is mind-blowing. That isn't how this works. (And yes, I know it is a 15, then a 14, then a 13, then a 12 then a 10, then an 8. Point stands. Your objection makes no sense)
Some of them don't train at all. The trope of the farmer's son taking up his father's sword to avenge him is pretty common.
If they started with an 18 before training, why did training not make them stronger?
I did answer it. Right after my humor there.
And then at level 4 they choose to be stronger, because they can just do that.
Because rules. They can do absolutely nothing requiring them to work out and exercise and get the same increase. That +2 unfortunately, isn't connect to anything in the game. I wish it was.
Yes, they absolutely did. To the point that at least two different webcomic artists made a joke about it, without even needing to provide context. Driz'zt is an archetype for Drow now, and he wasn't before.
Er, no. They make jokes about the hordes of people who all play
against type in that way. A new archetype was not created.
1) You realize every cleric has medium armor proficiency right? Going dwarf or getting a feat is a waste of time. My point was since half have medium armor (the other half have heavy) that they are going to want dex.
Or go for heavy, or just not care and get charisma
2) Can get Charisma by dropping strength, they don't need it if they don't want to do melee
Or they can do strength and charisma and ignore dex.
3) Maybe. But I'm not talking about exceptional elves, I'm talking about average elves. Because, this is the flaw. If I make an elf that is exceptional... they don't need to conform to the average. So, if we except all PCs are exceptional, then it doesn't matter what the average version of their race is, they aren't average they are exceptions.
You're mixing up all kinds of things there. Average elves get compared to average other races. Exceptional elves get compared to exceptional other races. And then your conclusion doesn't logically follow your thought in any case. As members of that race, they would get the racial ASI regardless of whether they are exceptional or not. Exceptionality doesn't have anything to do with the racial bonus.
Many people, including Lanefan on another thread. It comes up all the time.
Okay. That's just how they do it for their game, though.
@Lanefan has never argued that the way he treats PCs is the way it should be done in my game or yours.