? about Bane weapons and Favored Enemies

Veven1290

First Post
Say a ranger has Giants as a favored enemy and uses a +1 Dragonbane long bow.

If he fights a Half-Dragon Hill Giant, I know he gets the effects of the bane weapon because half-dragon changes your type but would that type change also cause him NOT to gain the favored enemy bonus against said giant?
 

log in or register to remove this ad

The enemy is both a giant and a dragon, in the same way a half elf is both human and elf. If he had a favored enemy bonus against both or a bane weapon (why I'd have no idea) keyed to both, only the higher modifier would apply. But since they're completely different effects, both would fully apply in your example. Just as it would if he had favored enemy giant AND a giant bane weapon instead.
 


The enemy is both a giant and a dragon,
:uhoh: The enemy is not both in 3E. Some template add subtypes. Half dragon changes type. It is now just a dragon.:hmm: Though it doesn't seem right since the thing is still practically half giant. Pathfinder might be a different situation though.

Half-Dragon :: d20srd.org
Size and Type
The creature’s type changes to dragon. Size is unchanged. Do not recalculate base attack bonus or saves.


Humanoid Type
A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.

Races :: d20srd.org

Elven Blood: For all effects related to race, a half-elf is considered an elf.

Orc Blood: For all effects related to race, a half-orc is considered an orc.
 
Last edited:

frankthedm;5209401Though it doesn't seem right since the thing is still practically half giant.[/QUOTE said:
That's how I see it. But yeah, my bad. By strict RAW, it's no longer a giant at all, even though it's totally still a giant by logic.
 

:uhoh: The enemy is not both in 3E. Some template add subtypes. Half dragon changes type. It is now just a dragon.:hmm: Though it doesn't seem right since the thing is still practically half giant. Pathfinder might be a different situation though.

Half-Dragon :: d20srd.org
Size and Type
The creature’s type changes to dragon. Size is unchanged. Do not recalculate base attack bonus or saves.


Humanoid Type
A humanoid usually has two arms, two legs, and one head, or a humanlike torso, arms, and a head. Humanoids have few or no supernatural or extraordinary abilities, but most can speak and usually have well-developed societies. They usually are Small or Medium. Every humanoid creature also has a subtype.

Races :: d20srd.org

Elven Blood: For all effects related to race, a half-elf is considered an elf.

Orc Blood: For all effects related to race, a half-orc is considered an orc.


It looks like Pathfinder does it slightly differently (I know, we're not in the Pathfinder forum, I was curious though) Half-Dragon remains the same:

Half-Dragon

Type: Creature type changes to dragon. Do not recalculate Hit Dice, Base Attack Bonus, or Saving Throws.

But half-elf and half-orc change:

Half-Elf

Elf Blood: Half-elves count as both elves and humans for any effect related to race.

Half-Orc

Orc Blood: Half-orcs count as both humans and orcs for any effect related to race.
 


StreamOfTheSky said:
By strict RAW, it's no longer a giant at all, even though it's totally still a giant by logic.
The way the ruleset handles type is part of what makes it so delightfully bureaucratic.
I'm pretty sure half-elves and -orcs counting as humans also is RAW, at least. If not in core, then in Races of Destiny.
I would not be surprised if that book had some sort of notation allowing the half breeds to take the Feats & PRCs intended for humans. Hopefully the author entry like that would have the sense not to change who gets shanked by which bane type.

After all, it seems that the designers gave the half orc the Orc Blood trait just for that reason :].

If he had a favored enemy bonus against both or a bane weapon (why I'd have no idea) keyed to both, only the higher modifier would apply.
Are you sure that is how the RAW works on those sources of extra damage?
 
Last edited:

Are you sure that is how the RAW works on those sources of extra damage?

On Favored Enemy I am, at least.
Ranger :: d20srd.org

"If a specific creature falls into more than one category of favored enemy, the ranger’s bonuses do not stack; he simply uses whichever bonus is higher."

Bane, I infer overlapping instead of stacking from the Favored Enemy rules, but have no rules reference off-hand to support that.
 

1. A ranger might have more than once modifier that apply, for instance, Outsider (Chaotic) and Outsider (Evil) versus a chaotic evil outsider. Only the highest applies, per the RAW.
2. You cannot have bane against more than one type. If you will inspect the property carefully, you will see that bane means you select one thing to be bane against. Nothing indicates the quality can be added more than once, and nothing is specified as to how a bane weapon would be affected if it gained the property in some other way (bane weapon spell, etc). To reiterate: you cannot have a weapon that is bane against more than one type. Since bows bestow their properties onto their ammuniation, a bow that is bane (giants) that fires arrows that are bane (dragons) would technically fire arrows that are bane (giants).
 

Remove ads

Top