Tyler Do'Urden said:
What's wrong with my handle?
Competition is essential to any game! It's part of life! The only reason people work together is because it benefits them to do so, after all.
Doesn't mean that they're competing, or should be. When I play an RPG, at worse, I'm competing to be the best roleplayer (if only because I love playing bards, and bards are an excuse to talk more than anyone else, so I can RP more)
Let's face it- D&D is, at it's heart, about killing monsters, gaining treasure and experience, and cool new powers. It's a power trip. Without that aspect, you might as well be doing improvisational theater.
No, that would be one of the play style options. I do RPGs for the RP first, the slaughtering second. Heck, I've been doing that free trial on EQ lately, and will let my character take damage so I have a chance to type something IC while I fight. Almost gets me killed on occassion, heh. I also used to freeform, which pretty much -is- improv, but rules let me avoid the situations I ended up in with powergamers trying to one-up each other.
The DM *IS* the adversary.
Or the ref. When I DM, I'm the ref, not the foe. I'm just in it for the story.
As a player, you are supposed to overcome his challenges.
The DM gives you something to do. If you were trying to -defeat-'em, he'd throw the terrasque at your 1st level characters.
As the DM, you are supposed to put challenges in front of your players that they are capable of overcoming yet will be taxed in the process of doing so.
Also known as "cooperating" with them.
The challenge is to balance this- create a challenge that can defeat the characters in a fair fight if they perform subpar or don't use their tactical abilities to their fullest. Sure, you can always mash the characters with an encounter far above their level- but that's self-defeating. If the playing field isn't leveled between the DM and the players, there's no game. The DM must create the challenges within these constraints, but within these constraints he is the enemy.
That would be cooperation again. Not competition.
Competition between PC's will happen. Competition between friends, students, co-workers, etc. happens every day.
Yes. This is called an 'option'. My last PC was more than happy to pretend that he respected the power of the other people in the party. He didn't need to compete with them, because that would just cause party conflict which wouldn't help him achieve his ends.
In a game oriented around the acquisition of wealth and power, what less can you expect?
What, you never save the princess with the sole intention of saving the princess?
One of my greatest joys as a DM is when I get players to grow suspicious of each other and plot against their fellow PC's... that always adds intrigue to a campaign (and, provided the players are friends outside of the game, can work quite well. If they don't get along IRL, it's a recipe for disaster.) You don't expect the party Paladin and the party Necromancer to always see eye to eye, do you? Could a party of Knights all have their eye on winning the same lady's hand, capturing the same duchy, or acquiring the same Defending Longsword +5? Of course!
Sounds repetative.
As for metagaming, that's just something one must live with. It happens. As a DM, that's another one of your challenges- stay two steps ahead of your player's knowledge...
Yep. Unless they have the ranks for it, heh.
Powergaming IS Roleplaying.
The two are unrelated. Some -characters- may well have a strong RP excuse to hyper-specialize. Some -characters- have an equal reason to go JOAT. I, for instance, am a JOAT IRL. I know science, math, literature, history, languages, psychology, philosophy, a bit of mechanics and computers, and, heck I ride horses and hunt things too. I'd never specialize. My role in life is as the person who can bring up obscure information in a myriad of topics. Works for PCs too.
The best roleplayers I've met have also been very good at Powergaming...
Stereotyping hardly helps anyone.
though I do play with roleplayers who could care less about the power aspects (or so it seems, I just think such attitudes are "holier than thou" gamer hypocrisy), and with powergamers who can't roleplay at all (who annoy me just as much).
Then why the bloody are you even saying this?