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Adv: A Night at the Opera; Judge TwoHeadsBarking

ScorpiusRisk

First Post
Round 4 WITH MAPS!

20 - Qynn - @Q4 - 7/29 - Bloodied - Acted
19 - Enemies
Dwarf w/ Crossbow 1 @P4 - X/46 hp
.......... AC 16
Dwarf w/ Crossbow 2 @O6 - -6 hp - Acted
.......... Will 14
Half-Orc @O11 - 10/62 hp - Cursed, Bloodied, Quarry - Acted
........... AC 19; R 18
Halfling 1 @W7 - X/34 hp
........... Reflex 15, Will 14
Halfling 2 @W12 - -1/34 hp - Unconcious
........... AC 16, Reflex 15, Will 14
Tiefling @U6 - Acted
16 - Sheng - @U4 - 15/26 -
14 - Dane - @M4- 27/42 - ongoing 5 psychic damage (save ends) -
14 - Hadrak - @W7- 31/42 - ongoing 5 fire damage (save ends) -
14 - Incarnation - @J5- 42/42 +7 thp -
14 - Rurdev - @I4 - 17/41 - Bloodied


MAPS!

The stage is about 2 1/2 feet above the rest of the ground floor.
The pit in front of the stage is 2 1/2 feet lower than the ground floor. The long hallway that Sheng and Hadrak are emerging from is at a very slight incline. The two statues on stage take up a 10 by 10 space each. The curtains are tall enough to exist on the first and second floors. The second floor is about ten feet above the ground floor.

There is no guard fail on the stairs or between H7 and I7.


Squares with with lights in them do not block line of effect but do provide cover. The walkways have metal railings.

[sblock=1st Floor]
Map1st13.png

[/sblock]

[sblock=2nd Floor]
Map2nd13.png

[/sblock]

[sblock=3rd Floor]
Map3rd13.png

[/sblock]
 

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Voda Vosa

First Post
Sheng rushes to the middle of the stage, and with a set of complicated and twisted moves, that ends with the sorcerer standing in one foot, he hurls a sphere of black and green magic towards the fleeting half orc. the orb of magic shapes like a skull that screeches and howls, and heads towards the woman. "There is no escape from your destiny, your death is written."

OOC: Move to P4, Chaos Bolt Vs Halforc: +4 for 1d10+7, if even, jump to Dwarf2 for 1d6+7
 

ScorpiusRisk

First Post
The skull hurtles towards the fleeing woman and while it seems to strike true, the skull dissipates on impact, with no visible effect.

[sblock=ooc]12 vs Will. Miss.[/sblock]
 

Nebten

First Post
Qynn, fall back. Ya bleedin' all ova' da place.

Dane continues along the walkway toward the other dwarf. While he does so, he quickly bulks up his defenses and closes off some wounds while trying to shake out the horrible images from his mind.
The dwarf takes another haymaker of a swing at crossbowman while activating the chaotic power of his waraxe.

[sblock=Actions]
Takes 5 pod.
Minor: Second Wind to heal 10 pod and +2 to all defenses.
Move: Move to P6
Standard: Brash Strike with Reckles power activated. +11 vs AC for 1d12+12 for damage. Marking the target.
Saving Throw at the end of round vs psychic dmg.

Also, I KO'ed the other dwarf, not killed him.
[/sblock]
 

ScorpiusRisk

First Post
The attack digs deep, causing a huge wound across the enemies chest. He spits up a little blood but remains standing. The effect strengthens Dane's resolve and immediately sees through the Tieflings mental onslaught.

[sblock=ooc]Hit! 22 vs AC. 21 damage. Save 18. Success![/sblock]

-------------------------------------

Round 4

20 - Qynn - @Q4 - 7/29 - Bloodied - Acted
19 - Enemies
Dwarf w/ Crossbow 1 @P4 - X/46 hp - Unconscious
.......... AC 16
Dwarf w/ Crossbow 2 @O6 - 19/36 hp - Bloodied, Marked by Dane - Acted
.......... AC 16, Will 14
Half-Orc @O11 - 10/62 hp - Cursed, Bloodied, Quarry - Acted
........... AC 19; R 18
Halfling 1 @W7 - X/34 hp
........... Reflex 15, Will 14
Halfling 2 @W12 - -1/34 hp - Unconscious
........... AC 16, Reflex 15, Will 14
Tiefling @U6 - Acted
16 - Sheng - @P4 - 15/26 - Acted
14 - Dane - @P6- 32/42 - +2 Fort, Reflex, Will TENT - Acted
14 - Hadrak - @W7- 31/42 - ongoing 5 fire damage (save ends) -
14 - Incarnation - @J5- 42/42 +7 thp -
14 - Rurdev - @I4 - 17/41 - Bloodied
 

stonegod

Spawn of Khyber/LEB Judge
Incarnation was a font of power, dark bolts flying at the half-orc and the dwarf bolter both. They were not to escape if he had his way...[sblock=Action]Stay or move to O4, wherever he has a better shot at the half-orc (looks like she's just in range). EB against her: +7 vs Ref, 1d10+6+1d6 damage (nonlethal). Spend AP vs Dwarf: EB against him: +7 vs Ref, 1d10+6 nonlethal[/sblock][sblock=Incarnation]Incarnation—Male Warforged Infernal Warlock 3
Initiative: +1, Passive Perception: 15, Passive Insight: 10
AC: 17, Fort: 18, Reflex: 16, Will: 16 — Speed: 6
HP: 42/42, Bloodied: 21, Surge: 10, Surges left: 11/11
+2 save vs. ongoing damage
Action Points: 0, Second Wind: Not Used
Powers -
Eldritch Blast
Hellish Rebuke

Fiery Bolt
Vampiric Embrace

Flames of Phlegethos
Warforged Resilience
Burning Gauntlets
Full character sheet[/sblock]
 

Mal Malenkirk

First Post
-''Hey, I'm on fire! I mean, I'm burning! Arg! Stupid tiefling. Sheng, you see him?''

Hadrak tries to put out the fire with one hand while blasting the tiefling with the other.

[sblock=Actions]
Move:If my target has cover, I move a bit until he has none.
Standard: Lance of Faith vs Tiefling

1d20+7 vs Reflex, 1d8+7 radiant damage.

If I hit, I grant +2 to hit against the Tiefling to Sheng (By the look of it, he has LOS) against the tiefling (and only against him, people sometime forget).

Also, if I hit, I gain +1 to all my defenses (Armor of rebuking) and crit on this power is 1d10, not 1d6.

Minor: Second Wind. Gain 10hp and +2 to all my defenses

Free:Save
[/sblock]

[sblock=Stat]Hadrak - Male Dwarf Cleric 3
Passive Perception: 16, Passive Insight: 21
AC:18, Fort:13, Reflex:12, Will:18 -- Speed:5
HP:36/42, Bloodied:21, Surge Value: 10, Surges left:8/9
Action Points: 1, Second Wind: used
Powers -
Lance of Faith
Sacred Flame

Divine Glow
Daunting Light (used)
Life Transference
Healing Word
Healing Word
Channel Divinity

Astral Condemnation
[/sblock]
 
Last edited:

ScorpiusRisk

First Post
''Hey, I'm on fire! I mean, I'm burning! Arg! Stupid tiefling. Sheng, you see him?''

Hadrak tries to put out the fire with one hand while blasting the tiefling with the other. The flames are distraction enough that his blast of light shimmer into the ceiling though he successfully douses the flames.

[sblock=Actions]
Take 5 fire damage
Move: To W6. (you had cover before, due to angle of the stairs)
Standard: Lance of Faith vs Tiefling. 8 vs reflex. Miss.
Minor: Second Wind.
Free:Save. 15. Success!
[/sblock]

Incarnation was a font of power, dark bolts flying at the half-orc and the dwarf bolter both. They were not to escape if he had his way... he moved forward to get a better shot of the fleeing warrior. Blasting from the walkways above all the way into the audience the dark energy scorched her back, but struck far deeper. She collapsed where she stood.

Incarnation quickly tried the same with the remaining dwarf but wether he had used too much energy with the previous attack or perhaps he rushed his aim, the attack seemed to fizzle at it's target.

[sblock=Action]Move to O4 (to remove cover). EB against her: +7 vs Ref. 25, Hit. 14 damage (nonlethal).

Spend AP vs Dwarf: EB against him: +7 vs Ref, 14. Miss.[/sblock]

-------------------------------------

Round 4

20 - Qynn - @Q4 - 7/29 - Bloodied - Acted
19 - Enemies
Dwarf w/ Crossbow 1 @P4 - X/46 hp - Unconscious
.......... AC 16
Dwarf w/ Crossbow 2 @O6 - 19/36 hp - Bloodied, Marked by Dane - Acted
.......... AC 16, Will 14
Half-Orc @O11 - X/62 hp - Unconscious
........... AC 19; R 18
Halfling 1 @W7 - X/34 hp
........... Reflex 15, Will 14
Halfling 2 @W12 - -1/34 hp - Unconscious
........... AC 16, Reflex 15, Will 14
Tiefling @U6 - Acted
16 - Sheng - @P4 - 15/26 - Acted
14 - Dane - @P6- 32/42 - +2 Fort, Reflex, Will TENT - Acted
14 - Hadrak - @W7- 36/42 - +2 to all defenses TENT - Acted
14 - Incarnation - @J5- 42/42 +7 thp - Acted
14 - Rurdev - @I4 - 17/41 - Bloodied
 


Walking Dad

First Post
Qynn d'Cealis, Eladrin Swordmage 1

"Aargh, you are right. I will look for the others.. and thanks!"
Qynn says, moving cautiously away toward the warlock warforged.

[sblock=OOC]
Move to K4 as defensive as possible.

[sblock=Mini stat block]
Qynn
Perception: 17 Insight: 12 Low-light Vision
AC 19 Fortitude 12 Reflex 14 Will 15
Hit Points: 7 / 29 Bloodied: 14
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 1 Second Wind: 0
Healing Surge:7 Surges per day: 10 / 10
At-Will Powers: Aegis of Shielding, Sword Burst, Frigid Blade
Encounter Powers: Feystep, Chilling Blow
Daily Powers: Sweeping Frostblade

Condition: -
[/sblock][/sblock]
 

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