Adv: A Night at the Opera; Judge TwoHeadsBarking

Qynn d'Cealis, Eladrin Swordmage 1

Even burned by lightning, Qynn is determined to stop the goblin with his freezing blade.

[sblock=Nebten]Continue the marking. He has to fell Qynn if he wants to escape. That nets an extra attack each round from you. Way better as Qynn's marking.
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[sblock=OOC]

Standard: http://invisiblecastle.com/roller/view/2371239/Frigid Blade (1d20+10=16, 1d8+5=7)
vs AC, cold damage, reduces enemies speed

If Qynn can use an AP:

AP - Standard: Frigid Blade (1d20+10=22, 1d8+5=11)
vs AC, cold damage, reduces enemies speed

The rolls assume a +1 weapon and include flanking bonus.

[sblock=Mini stat block]
Qynn
Perception: 17 Insight: 12 Low-light Vision
AC 19 Fortitude 12 Reflex 14 Will 15
Hit Points: 20 / 29 Bloodied: 14
Temporary Hit Points: 0
Resist: -
Saving Throw: +5 vs Charm
Action Points: 2 Second Wind: 0
Healing Surge:7 Surges per day: 4 / 10
At-Will Powers: Aegis of Shielding, Sword Burst, Frigid Blade
Encounter Powers: Feystep, Chilling Blow
Daily Powers: Sweeping Frostblade

Condition: -
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Incarnation remains still, flames dimming more.[sblock=DM]Incarnation shakes his head from his still prone position. I shall not join you here. Death shall not claim me. Unknown chains of fate, power, and dread have a prior mark. But in the waking world, where I will return, where shall you be found?[/sblock][sblock=Actions]No change (take 10 again).[/sblock]
 


[sblock=OOC]That would be a good idea. Don't worry about Incarnation: He can't die if he doesn't take damage. Hadrak however is 1 save away...[/sblock]
 

[sblock=OOC] Well it looks like Hadrak life is in the DM's hands, since he's running Sheng. Now we shall see the true colors of our DM . . . =v)[/sblock]
 

Taking out the potion from the pack, the jadite rushes towards the dwarf. "This time, I saved you dwarf" The sorceror pours the restorative liquid in Hadrak's mouth, fighting off the dwarf's beard, that makes everything more complicated.

Actions: Move to Hadrak and makes him drink the potion.
 

With many of his wounds closed, the shifter's muscles still course with his heritage. He strikes out again with his blades, the creature manages to dodge the non-magical blade, but the lightning blade once again strikes true.

[sblock=Actions]
twin strike vs gobbo (1d20+7=17, 1d20+8=27, 1d8+3=11, 1d8+3=6, 1d6=1) So 9 damage.[/sblock]

[sblock=Stats]
Rurdev
Male Longtooth Shifter Two-Weapon Ranger 3
Initiative: +3, Passive Perception: 19 Passive Insight: 14
AC: 17, Fort: 17, Reflex: 16, Will: 15 — Speed: 6
HP: 21/41, Bloodied: 20, Surge: 10, Surges left: 5/8
Resist Force 10
Action Points: 1, Second Wind: Used, Milestone MI daily used: 1
Powers -
Twin Strike
Hit and Run
Off-Hand Strike
Disruptive Strike
Yield Ground
Longtooth Shifting

Jaws of the Wolf
Brooch of Shielding
L4W:PC:Rurdev (EvolutionKB) - ENWiki
[/sblock]
 

[sblock=ooc]There will be an update for this today. Mal if you see this, go ahead and and post for Hadrak. Nothing is going to interrupt you receiving that potion.[/sblock]
 

[sblock=OOC]It seems to me that I can see (with cover) the goblin through the trap door on the ceiling. I don't think know how high is the first floor compared to the basement but I am assuming I am out of melee reach and won't get OAed.

If this doesn't work (either you rule no LOS or there is OA, I will move as safely as possible toward the other trap door)
[/sblock]

Hadrak opens his eyes in his confusion.

-''Ah! Evil! No, not you Sheng. (Well, maybe a litttle). There!''

Hadrak blasts the goblin through the trap door.

-''Thanks, man. Appreciate it. *burbs*'' the dwarf says to the sorcerer.

[sblock=Actions]
Move: Stand up
Standard:
vs Ref (+cover) (1d20+7=20, 1d8+7=12)

Prob a hit if cover is just +2

Dane would get +2 to hit on his next attack vs goblin.
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