Adv: A Night at the Opera; Judge TwoHeadsBarking


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[sblock=ooc]Sure, Voda earns 250 xp for the RP/Skill Encounter. (everyone else will earn it later.

You also earn 304 xp and 231 gp for time played.

I assume everyone else is continuing on to the encounter with Alfred?[/sblock]

[sblock=ooc]Sorry for posting to sporadic. Could I also gain the time played XP? In this case, I could just ask the judges to approve Qynn to level 3 (He is 150 xp short without). [/sblock]
 

OOC: No, I'd rather not give xp unless the party is taking an extended rest or someone is leaving. Seeing as Voda isn't actually leaving no one will be getting xp at this time. We will however be moving on shortly.
 

The party leaves the jail, and the prisoners in jail, thinking over the information garnered an what use it may be in their tasks at hand. Clearly the threat at the theatre was not guaranteed to be over, but there was one thing left to do before returning to the Dauntonian Fine House of Oration.

So with Grabbag in tow, seeming a bit better than the day before, the party make for the library and the appointed alley nearby. The sun is just beginning to set in the afternoon sky as you start to turn the corner in order to examine the area chosen for the exchange.

On one side of the alley sits a cheese shop, it's roof flat, with a very short wall around the edges. It's only one floor, with about teen feet to the top. The other side contains an old residence, most likely once one large home now seems to have been broken up a bit, though only one entrance is in view. This building has two living floors making its roof about 20 feet up with a peak of about 25 feet. The windows of the cheese shop are made of a treated paper, and those of the home glass. The glass windows on the first floor do not look like they were made to open.

In the shade of the alley a type of ivy has sprung up on some walls and a balcony rests about ten feet up in one corner. Under this balcony rest Alfred. No longer dressed in monk robes he now wears a heavy cloak and leather armor. He fiddles with a knife in one hand and several daggers can be viewed along his belt. He motions you to come toward him.

[sblock=Map]
Alley01.png
[/sblock]
 

"The air smells rotten here. Keep your guard up and your eyes sharp" suggest the sorcerer, and approaches the man cautiously, his hands inside his sleeves.
 

Incarnation does not turn, but addresses Grabbag. That is you acquaintance, Alfred? If so, walk forward. The warlock waits, eyes open.
 

Dats da cheez, Zim. Havn't ya herd of cut da cheez? Dats were its from.

Dane's stomach grumbles and approaches with shield in hand, but axe not drawn.
 

Grabbag breaks away from the group and begins walking toward Alfred. Alfred, for his part, lifts the hood of cloak a bit, eyeing his warforged companion. Then with a smile, he pulls a bag of coin off his belt and opens it up, shifting its contents slightly.
 

[sblock=OOC]
OOC: No, I'd rather not give xp unless the party is taking an extended rest or someone is leaving. Seeing as Voda isn't actually leaving no one will be getting xp at this time. We will however be moving on shortly.

Wait, we did take an extended rest, right? Because I am all levelled up now...
[/sblock]

-''Huh... Hello? If you want us to get so suspicious, then please keep silent and continue fondling your gold creepily. But lemme give you a head's up; you've already reached the point where I'll blast you if make a sudden move so thread carefully.'' Hadrak says cautiously.

[sblock=Insight]
Insight (1d20+12=32)

Eh. Nice.

I'll take postion at I9 behind the crates assuming at least one other person moves up with me. Otherwise I'll stay where I am.
[/sblock]
 
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