Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

[SBLOCK=OOC][MENTION=57255]Lord Sessadore[/MENTION]: Sorry, the map might be clear enough here, but between E1 and F1, there is a wall. The balcony starts at J6 and does 3 quarters of the tower. If you wish to just change target, that's possible.

And no, none of you had your shield in your arm. You'll need to burn action to get them ready. You had no reason in a library within what seemed a friendly location to have it ready.[/SBLOCK]
 

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[SBLOCK=OOC]Update tomorrow morning, but I'll need a new target for Raiyek, as the There is a wall between E1 and F1 and the stairs are outside the room. It is the very reason you didn't see or hear them climbing part of the stairs (and they are sneaky bastards too).

So, if Lord Sessadore doesn't tell me a new course of action, I would like to have the group suggestion for a target.[/SBLOCK]
 

[sblock=OOC]Ah, ok. I had assumed it was just a railing along the end of the balcony. :)

Editing my post above in a moment, I'll use as many of the same rolls as possible.[/sblock]
 

On the balcony, the duel continue between Agent Grey and the Warden. "It is you who lies, it is your friend the Warden who give the first blow and have resisted the arrest."

"You are blind to the truth, you are only a hopeless puppet." The Warden slash again at the changelling and cannot find his target, but Agent Grey do another feint and give a serious wound to the Warden.

The dragonborn starts to attack, slashing at their target again and again, but only two successfully connect, one against Dane and the second against Georg. The group is also attack by wave of cold, but only Hadrak doesn't seem to evade the frostbite.

The genasi move in the center of the room and invoke a spell and unleash a vortex of water around him. The genasi strike with a precise strike, hitting Hadrak, Georg, Raiyek and Incarnation with ease but none of the Dragonborn are affected.

[SBLOCK=Mechanic]Hadrak: Get hit by Dragonborn1 as he moved and hit both his target.
Incarnation: Hit his target.
Raiyek: Miss
Georg: Hit his 4 target (2 with the help of Hadrak)
Dane: Immitate Ironman with success.

Warden
Standard: Warden Lightning Blade vs AC on Agent Gray (1d20+12=14, 1d6+4=8)

Agent Grey:
Minor: Agent Gray Shapeshifter Feint vs Refl on Warden (1d20+12=31)
Standard: Agent Gray Quick Slice vs AC on Warden (1d20+16=28, 2d6+5+2d6=21) Hit

Dragonborn5:
Move: Shift to E2
Standard: Dragonborn5 Longsword vs. AC on Dane; Damage; (1d20+12=17, 1d8+3=7) Miss.
Free: Dragonborn5 Martial Recovery vs. AC on Dane; Damage; (1d20+12=32, 1d8+3=11) Critical.
Minor: Dragonborn5 Dragonbreath vs. Refl on Raiyek; Cold Damage; (1d20+6=19, 1d6+2=6) Miss.

Dragonborn4:
Standard: Dragonborn4 Longsword vs. AC on Dane; Damage; (1d20+12=24, 1d8+3=10)
Free: Dragonborn4 Martial Recovery vs. AC on Dane; Damage; (1d20+12=26, 1d8+3=9) Miss.

Dragonborn2:
Move: Shift to C4
Standard: Dragonborn2 Longsword vs. AC on Raiyek; Damage; (1d20+12=19, 1d8+3=11) Miss
Free: Dragonborn2 Martial Recovery vs. AC on Raiyek; Damage; (1d20+12=20, 1d8+3=11) Miss.
Minor: Dragonborn2 Dragonbreath vs. Refl on Raiyek; Cold Damage; (1d20+8=19, 1d6+2=4) Miss.

Dragonborn2:
Move: Shift to C6
Standard: Dragonborn1 Longsword vs. AC on Georg; Damage; (1d20+12=24, 1d8+3=7) Hit.
Minor: Dragonborn1 Dragonbreath vs. Refl on Hadrak; Cold Damage; (1d20+6=20, 1d6+2=6) Hit.

Dragonborn3:
Standard: Dragonborn3 Longsword vs. AC on Incarnation; Damage; (1d20+11=27, 1d8+3=8) Hit.
Free: He takes 1d6+6=11
Minor: Dragonborn3 Dragonbreath vs. Refl on Incarnation; Cold Damage; (1d20+7=10, 1d6+2=4) Miss.

Save vs ongoing damage D1, D2, D3, D5 (1d20=4, 1d20=20, 1d20=7, 1d20=20)

Genasi:
Move: Walk to E5
Standard: Genasi Whirling Vortex vs Refl on Hadrak, Georg, Raiyek, Incarnation (1d20+12=22, 1d20+12=25, 1d20+12=28, 1d20+12=32, 2d8+6=20) Hit everyone. Critical vs Incarnation. Hadrak is slided to D5.[/SBLOCK]

[SBLOCK=OOC]Initative => Enemy first without doubt. Waste of critic on initiative.

Map Updated Also notes there is a mouse over on those maps. That might help you.

Effect:
Dane: +2 power bonus to AC
Georg: +2 power bonus to AC
Hadrak: +2 power bonus to AC; Bloodied
Raiyek: +2 power bonus to AC
Warden: +2 power bonus to AC

Agent Gray: Marked by Warden
Dragonborn 1: ongoing 5 fire damage

Dragonborn
Each time you leave an adjacent square of a Dragonborn, even while shifting, assume they will take an immediate reaction action to attack you with a basic melee attack (+10 vs AC; 1d8+3 damages). Maximum 1 immediate action per turn as usual.

Environement:
  • Square : If you can see half or more of a square, you can move on it without hindrance.
  • Tables : Fighting through a table gives cover to the target.
  • Stairs : They are difficult terrain. They connect with the study only at J5.
  • Bookshelves: They gives full cover if in the way and block line of sight.
  • Stage : It is 5 feet above the ground
  • Balcony : The balcony is wide enough to have only 1 fighter. Impossible to fight side-to-side against an opponent. The balcony is 15 feet up and have a safeguard giving +5 to save against falling down.
  • Ladder : It is a 15 feet ladder and asks a Climb check DC 0 to climb.
[/SBLOCK]
 
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Ouch, dat hurt!

Dane swings his war axe towards the dragonborn between he and Raiyek while attempting to mule kick the one wedged between him and the bookcase.

[sblock=OOC] The map didn't update [/sblock]
 
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[sblock=triggers?] Georg only takes 2 damage from the first attack so I will not use Shield. Can Georg use both Shield and Staff of Defense on the same attack, the Genasi?
[/sblock]

The blow of the dragonborn falls with little effect on Georg.

[sblock=ministats]
Triggers: Shield (if AC/Ref hit by less than 4), Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)
Status: +2 AC until the end of the encounter
Init: +4 Speed: 5 Perception:15 Insight: 20
AC: 20 NAD:18/18/18
HP: 50/52 Surges: 10/10 Surge Value: 13 AP: 1
Languages: Common (Allarian), Dwarven
Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10

Powers:
At Will: Winged Horde, Thunderwave, Cantrips
Encounter: Boots of Rapid Motion, Burning Hands, Fire Burst, Fire Shroud, Second Wind, Shield, Staff of Defense
Daily: Cloak of Resistance, Horrid Whispers, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape

Full Character Sheet
[/sblock]
 

[SBLOCK=OOC]Sorry, Map Updated (the link in the previous post too).

Also, I have also added the fact that Hadrak is bloodied.

Also, please note that finally, Dragonborn3 haven't been hit by the Fire Shroud as Georg had no line of effect against him because the bookshelf was in teh way.

[MENTION=73730]johnmeier1[/MENTION]: No, because both are Immediate action, and you can only use 1 per turn. Also, I hadn't notice the trigger... now I am warned.[/SBLOCK]
 

The shadows flare around the warforged when attacked, and lift him upwards and over the shelves, the dragonborn swiping at him. On the other side, he drops next to the genasi and calls forth the shade against the all the gathered warriors with a flick of his dark rod. Those who impede us deserve their fate.
OOC: D3 takes 6 extra damage from my Warlock's curse last round. If Dane is willing, he could take the critical damage from the Genasi (22 hp) to gain +2 to defenses and attack and +5 to damage. Let me know, Nebten.

This round: I'm assuming the shelves are 3 squares up for this. Minor to active Spidersilk cloak to spider climb. Climb shelf, step one shelf over, climb two down and drop 1 square (no damage, so not prone) and attack from at F5. Dragonborn's OA: Hits, 9 damage; Incarnation bloodied if Dane doesn't take his damage. Then Tyrannical Threat vs all the Dragonborn and the genasi. All hit; Genasi crit. 15 psychic damage vs all DB except DB3 who takes 27; Genasi takes 19. All are cursed. Anyone cursed by Incarnation that hits him takes 2 damage until the end of the encounter.
[sblock=Incarnation (Bloodied, Shadow walk)]Incarnation—Male Warforged Infernal Warlock 8
Initiative: +5, Passive Perception: 13, Passive Insight: 18
AC: 21, Fort: 23, Reflex: 20, Will: 21 — Speed: 6
HP: 32/69, Bloodied: 34, Surge: 17, Surges left: 12/12
+2 save vs. ongoing damage
Action Points: 1/1, Second Wind: Not Used, Milestones 0
Powers -
Eldritch Blast
Hellish Rebuke

Infernal Moon Curse
Fiery Bolt
Chains of Levistus

Tyrannical Threat
Tyranny of Flames

Warforged Resilience
Beguiling Word
Unspeakable Bond

Shadowdance Leather Armor +1 (daily)
Spidersilk Mantle +1(encounter)
Prison of Salzacas (encounter)


Full character sheet - PC:Incarnation (stonegod) - L4W Wiki[/sblock]
 
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Georg's cloak shields him from some of the buffeting winds. He takes a deep breath and regains most of his composure. Resolve on his face he shouts Indeed Incarnation, these books around us even whisper at the doom of our foes. His robe shimmers as he waves his staves and the surrounding enemies cower in fear.

[sblock=OOC] Cloak prevents 5 from Genasi as well and ends. Since Georg hit more than one opponent with that burst, they each took 2 more damage from Destructive Wizardry

Minor: Second Wind - Heals 13 and activates Rune Scribed Soul for +1 hit and +4 damage TENT
Minor: Draw second staff
Standard: Horrid Whispers (enlarged) burst 2 at E4 attacks only enemies (shimmering robes prevent AoO)
1d20+11=22 (vs Genasi Will)
1d20+11=12 (vs Dragonborn 1 Will)
1d20+11=14 (vs Dragonborn 2 Will)
1d20+11=19 (vs Dragonborn 5 Will)
1d6+9=15
(+2 if I hit 2 or more targets) psychic damage, and the target is slowed and takes a -2 penalty to attack rolls (save ends both). Miss: Target is slowed and takes a -2 penalty to attack rolls until the end of your next turn. Aftereffect: You knock the target prone.
[/sblock]

[sblock=ministats]
Triggers: Shield (if AC/Ref hit by less than 4), Staff of Defense (if any defense hit by less than 4), Wizard's Escape (if hit by a melee attack)
Status: +2 AC until the end of the encounter, +1 to attack +4 to damage TENT
Init: +4 Speed: 5 Perception:15 Insight: 20
AC: 20 NAD:18/18/18
HP: 48/52 Surges: 9/10 Surge Value: 13 AP: 1
Languages: Common (Allarian), Dwarven
Str:8 Dex:13 Wis:15 Con:18 Int:18 Cha:10

Powers:
At Will: Winged Horde, Thunderwave, Cantrips
Encounter: Boots of Rapid Motion, Burning Hands, Fire Burst, Fire Shroud, Second Wind, Shield, Staff of Defense
Daily: Cloak of Resistance, Horrid Whispers, Staff of Fiery Might, Summon Magma Beast, Wizard's Escape

Full Character Sheet
[/sblock]
 
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