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[Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

OOC: The battle xp plus the time xp is enough to get us all to level 3.
However, I don't think any of us have managed to get approvals for our level 2 changes. Until then we can't consider the xp earned.

So maybe it's best to pause, get approvals, take an extended rest and level up.


OOC: I've reviewed Jesse (minor edits needed), Cyrus (major edits needed), and Ixen (approved). I didn't bother with Fiero since it appears he is gone.
 
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OOC: *Shakes fist at Ixen for getting the Vanguard Weapon* Heh.

Jsb: Just so I'm not confused. Are you giving us the time xp/gp now? Or you still saving it all up until the end?
 

OOC: My comments on Cyrus' sheet were my mistake, not his. I've given him one approval.

Apparently it's because Cyrus' sheet doesn't actually use the template. You may want to use the templates so that your information is presented consistently with everyone else's.
 
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GM: [MENTION=85506]Darksteed[/MENTION]: Giving out time xp/gp now.
I'll keep track on the first page. Same with pooled treasure. BTW fierro's loot is not included in gp for "everyone"
 

OOC: So as a group are we taking an extended rest to level up? Or taking a short rest to just heal up? I'm personally ok with just taking a short rest as Cyrus has barely expended anything at all and we just had an extended rest after the last fight. Though I'm good with whatever the rest of the party would like to do.
 

OOC: I'm so lost right now ._. This is my first time adventuring and looking at all the erm...groceries is rather intimidating. But oh joy! I get my Resplendent Gloves! Basically a +2 to damage to ALL my attacks save Magic Missile :D

I'll roleplay something later, after school. Maybe have Jesse get drunk.
 

OOC: Wait, didn't you guys start this adventure off at level 1? Checking the first post, it looks like you did. If so, there's no need to submit for approval at level 2. You can level up multiple times during an adventure and don't need to resubmit until the addy's done. No need to wait before taking xp.
 

Ixenvalignat looks over the treasure. He's not to confident that the foodstuffs have been properly preserved under goblin care, "These insignias are odd, wouldn't anyone agree," the dragonborn lifts his voice pointing to the gold bars, "Unless these vermin were in the business of minting their own stock, I would say that these are likely stolen. We would do well to keep an eye out for their rightful owner."
OOC: I'd like an extended rest. That would allow me to charge up my dailies and action points.

BTW: Ixenvalignat leveled up to 5! Approval pending.
[sblock=Ministats] Ixenvalignat
Male Dragonborn Warlord Level 3 Initiative: +1
Speed 5
Passive Perceoption: 10; Passive Insight: 10; Senses: Normal Vision
Draconic Fury: +1 to attack rolls while bloodied
Languages: Draconic, Common
AC: 21; Fortitude; 19 Reflex: 15; Will: 18
HP: 42/42
Surge Value: 10; Surges Left: 8/8
Action Points: 1

At Will Powers:
:bmelee: Melee Basic Attack 1d20+10 vs. AC
Hit: 1d10+6 damage

:branged: Ranged Basic Attack 1d20+3 vs. AC
Hit: 1d4 damage

:melee: Brash Assault (Standard) 1d20+10 vs. AC
Hit: 1d10+6 damage

Effect: The target can make a melee basic attack against you as a free action asn has combat advantage for the attack. If the target makes the attack, an ally of your choice within 5 squares of the target can make a basic attack against the target as a free action and has combat advantage for the attack.

:melee: Intuitive Strike (Standard) 1d20+10 vs. Will
Hit: 1d10+6 damage. Until the start of Ixenvalignat's next turn, the next ally who attacks the target and has combat advantage against it gains a +2 power bonus to the attack roll.

Encounter Powers:
:close: (5) Dragon Breath (Minor) 1d20+9 vs. Reflex
Hit: 1d6 damage
Bostering Breath Feat: Targets enemies only

Hit: 1d6 Lightning damage

Battlefront Shift (No Action)

Effect: Target (either Ixenvalignat or an ally) shifts half speed on initiative roll

:close: (5) Inspiring Word (Minor) 1 2
Effect: Target within 5 squares spends healing surge for HS value+1d6 hitpoints

Special:
Can be used twice per encounter

:ranged: (5) Encouraging Boost (Minor)
Effect: The target can use its second wind and regain an additional +4 hit points.

Special:
Can be used twice per encounter
:melee: Tactician's Invitation (Standard) 1d20+10 vs. AC
Hit:
2d10+6 Damage. The next time an ally hits the target before the end of Ixenvalignat's next turn, that ally can slide the target two squares, shift 2 squares or deal 4 extra damage to the target.

:melee: Flattening Charge (Standard, Charge)1d20+10+1 vs. AC
Hit: 1d10+6 Damage, and Ixenvalignat knocks the target prone.

Bravura Presence:
If the attack hits, this power is not expended

Miss:
The target gains combat advantage against Ixenvalignat until the start of Ixenvalignat's next turn.

Daily Powers:

:melee: Bastion of Defense 1d20+10 vs. AC
Hit: 3d10+6=Damage. Each ally within 5 squares of Ixenvalignat gains a +1 power bonus to all defenses until the end of the encounter.

Effect: Each ally within 5 squares of Ixenvalignat gains 9 temporary hit poins.

:melee: Brave Warriors 1d20+10 vs. AC
Hit: 3d10+6=Damage.

Miss: Half damage

Effect: Until the end of the encounter, Ixenvalignat gets a +1 power bonus to attack rolls when he charges, and allies get a +1 power bonus to attack rolls when they charge within line of sight of Ixenvalignat.

Feats:


  • Armored Warlord: Ixenvalignat gains proficiency with scale armor, and he increases his number of healing surges by one.
  • Bolstering Breath: Your dragon breath power targets enemies in the area, instead of all creatures in the area. In addition, allies in the area of your dragon breath gain a +1 bonus to attack rolls until the end of your next turn.
  • Enlarged Dragon Breath: You may chose to make your dragon breath power close blast 5 instead of close blast 3.

[/sblock]
 

OOC: Wait, didn't you guys start this adventure off at level 1? Checking the first post, it looks like you did. If so, there's no need to submit for approval at level 2. You can level up multiple times during an adventure and don't need to resubmit until the addy's done. No need to wait before taking xp.

OOC: I'll take your word for it, but that's not what the Character Creation Guide thread says when I read it. Maybe that text is just out of date.
 


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