Iron Sky
Procedurally Generated
Dante examines his foes, searching them carefully as he does so. "These ones do not seem to be like the Draglin, some different race or breed."
Virgil, meanwhile, sniffs around for boots. The enemy being mostly dust, he doesn't have much luck and so takes a table leg to munch on instead.
[sblock=Rolls]Arcana 1d20+4=12, Nature 1d20+12=22, Perception 1d20+14=23.[/sblock]
[sblock=Statblocks]Dante, Male Human Ranger 8
Passive Perception:22(24), Passive Insight:17
AC:23, Fort:23, Reflex:22, Will:20 -- Speed:6
HP:56/57, Bloodied:28, Surge Value:15, Surges left:4/6
Initiative +7, Action Points:0
Powers: Twin Strike, Throw and Stab, Off-Hand Strike, Disruptive Strike, Ruffling Sting, Heroic Effort, Invigorating Stride, Second Wind, Boots of the Fencing Master, Jaws of the Wolf, Snarling Wolf Stance, Healing Lore,Amulet of Resolution, Vanous' Combined Awareness
MBA: +15 vs. AC, 2d4+11 damage (Crit 2d6+19)
[sblock=Notes]*Dante makes an OA on any enemy that makes a melee attack on Virgil as long as the enemy is within reach 2 of Dante or Virgil is adjacent to Dante.
*Dante deals +1 damage when he has CA.
*Dante deals +2 damage to bloodied enemies.
*Dante gains +1 AC/Ref whenever he shifts.
*Dante can draw his spiked chain as part of an attack made with it.
*The first enemy to hit Dante takes 5 ongoing damage(save ends).
*Dante does +1 damage on his first attack of an encounter.[/sblock]
Virgil, Beast Companion(Lizard) 8
Passive Perception:14, Passive Insight:14
AC:23, Fort:20, Reflex:20, Will:18 -- Speed:6
HP:78/78, Bloodied:39, Surge Value:18(23), Surges left:1/2
MBA: +12(+14 if OA) vs. AC, 1d8+4 damage.
Note: Virgil's OA uses Dante's Immediate Reaction.[/sblock]
Virgil, meanwhile, sniffs around for boots. The enemy being mostly dust, he doesn't have much luck and so takes a table leg to munch on instead.
[sblock=Rolls]Arcana 1d20+4=12, Nature 1d20+12=22, Perception 1d20+14=23.[/sblock]
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[sblock=Statblocks]Dante, Male Human Ranger 8
Passive Perception:22(24), Passive Insight:17
AC:23, Fort:23, Reflex:22, Will:20 -- Speed:6
HP:56/57, Bloodied:28, Surge Value:15, Surges left:4/6
Initiative +7, Action Points:0
Powers: Twin Strike, Throw and Stab, Off-Hand Strike, Disruptive Strike, Ruffling Sting, Heroic Effort, Invigorating Stride, Second Wind, Boots of the Fencing Master, Jaws of the Wolf, Snarling Wolf Stance, Healing Lore,
MBA: +15 vs. AC, 2d4+11 damage (Crit 2d6+19)
[sblock=Notes]*Dante makes an OA on any enemy that makes a melee attack on Virgil as long as the enemy is within reach 2 of Dante or Virgil is adjacent to Dante.
*Dante deals +1 damage when he has CA.
*Dante deals +2 damage to bloodied enemies.
*Dante gains +1 AC/Ref whenever he shifts.
*Dante can draw his spiked chain as part of an attack made with it.
*The first enemy to hit Dante takes 5 ongoing damage(save ends).
*Dante does +1 damage on his first attack of an encounter.[/sblock]
Virgil, Beast Companion(Lizard) 8
Passive Perception:14, Passive Insight:14
AC:23, Fort:20, Reflex:20, Will:18 -- Speed:6
HP:78/78, Bloodied:39, Surge Value:18(23), Surges left:1/2
MBA: +12(+14 if OA) vs. AC, 1d8+4 damage.
Note: Virgil's OA uses Dante's Immediate Reaction.[/sblock]