Brondin takes a second to survey the temple. Seeing the statues and the book shelves, he thinks he can devise a way to use them as obstacles to barricade the door the zombies entered.
He returns to the defiled statue.
With a well placed hammer strike, that statue’d fer sure come down. Brondin muses. Making use of his knowledge of making for traps the Warder’s guild, as well as tunneling from back when he was in Mror Holds, Brondin swings his hammer at the base of the statue.
With a loud
CRACK!, the statue topples.
”Ghourra, lass, would ya be so kind as ta help me wit this?“ , says Brondin, pointing at the fallen marble statue.
”Now, let’s block that door.”. Tucking his beard into his belt, he wipes his bald head and then proceeds to drag the statue in front of the door.
[sblock=Actions]Summary:
Move: towards statue N10
Minor: wipes his brow from workin’ so hard
Standard:
Dungeoneering +10+2(Ghourra) (1d20+10+2=21)
Free:
[/sblock]
[sblock=Stats] Status: Wrathful Hammer: Brondin gains a +3 (Con mod) bonus to damage against any enemy that damaged him TENT
Rune State:
[ ] Destruction: (Allies gain +1 bonus to attack rolls against enemies adjacent to Brondin.)
[ ] Protection: (Allies gain Resist 2 to all damage while adjacent to Brondin.)
Brondin Hurndin
Level 4 Runepriest|Warden
Init: +2 Speed: 5
Passive Perception:13; Passive Insight: 13
AC: 20 Fort 18 Ref 16 Will 16
HP:
45/48 Surges: 9/11 Surge Value: 12 AP:
1
Languages: Common, Dwarven
Str:20 Dex:14 Wis:12 Con:16 Int:8 Cha:10
Powers:
Warden's Fury, Warden's Grasp, Weight of Earth, Rune of Diminishment
Dwarven Resilience, Rune of Mending, Roots of Stone, Word of the Blinding Shield
Rune of Undeniable Dawn, Shield of Sacrifice
Dwarven Chainmail +1 (Daily Power), Potion of Healing, Vial of Holy Water[/sblock]