Tenchuu
First Post
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Spider thrust his sword into the dog, but the dog wouldn't let go. So, the slayer pushed down harder, but still the dog would not let go. So, Spider pushed the blade deeper still and then wrenched it out perpendicular, cutting open the creature's back. Finally, only in death, did it let go.
Spider repositioned himself on the far side of the room.
[sblock=Action Block, Mini-Stats]
[sblock=Action Block]
Free: Half-Orc Resilience - gain 5 thp
Standard: MBA
- Target: Dog3
- Attack: 1d20+11=27
- Damage: 1d12+9=13
Free: Power strike: 1d12=7
Move: to N21
Minor:
[/sblock][sblock=Spider Stat block]Jarro 'Spider' Sarak - Male Half-Orc Slayer 2
Initiative: +5, Passive Perception: +11, Passive Insight: +11
Defenses:
AC: 18, Fort: 19, Reflex: 15, Will: 12 -- Speed: 6 (+2 Charging)
Properties:
Superior Fortitude Feat: resist 3 to ongoing damage
Vitality:
HP: 13/33, THP: 5/5 Bloodied: 16, Surge Value: 8, Surges left: 10/10
Action Points: 0/1, Second Wind: not used
Basic Attacks:


Powers:
At-Will: MBA, Charge MBA, RBA, Berserker's Charge Stance, Poised Assault Stance, Pass Forward (Move)
Encounter:
Daily: Vanguard Weapon Daily
Weapons:
1 Vanguard Fullblade +1 1d12
1 Dagger 1d4
[/sblock][sblock=Spider's Journal]
1. Lord Adelin Mallaby recruits me and some other adventurers from the Tavern. He asked for protection, on a trip to Allaria. He is to be wed to Elena of Terconis, daughter of the Count of Terconis. According to tradition, the wedding must take place at the ancient chapel of the Terconis family, and the chapel in Count's Crovale lies in the high hills of old Allaria. The lady and the Count are already there.
2. The adventurers board Starlight's Veil, Mallaby's brig. The ship is built for speed, not cargo or battle.
3. Intended Path: Land at Ristaren (100 miles south of Fromish), and make our way up the old highway to here. A mile or two off the highway is the village of Achirem, which is still thriving in the midst of rough country, so they say. From there we cross Derianis ridge, and then down to Crovale. The last part through the hills may be dangerous.
4. We land at Ristaren, and it is a small, poor town.
5. We killed a bunch of spiders.
6. We arrived at Achirem, where Kelvan told us to watch out for:
a. Bramble scar: some kind of trap/pit thing we can't avoid.
b. Hzaka Raiders
c. Ismene: Local robin hood bandit type. Lady, with a band of rugged ladies.
7. Get Jumped, or try to Jump, some Hzaka Raiders.
8. Meet up with Ismene's band, but managed to talk our way through it.
9. Encounter: Angry Bear, Angrier bees, and a hungry frog. Graval got eaten by a frog, but Spider saved him.
10. Meet with Ismene and convince her to give us safe passage if we help her take on a local Goblin raider.
11. Launch surprise attack on Goblin tower. Climb to roof and take out archers. Jump in the tower, and find more hobgoblins.
NickNames
Grava
God Sword
Mount'in-mon
Gold'orn
Mista Magi
Lor' Malabee
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