OOC:
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What should we do with Thais? She looks pretty handy in a fight, but we have to use our standard actions to have her attack, so she may not see much action...
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Zardi bursts forth from the bushes, splashes through the water, and runs full speed into the midst of the hobgoblins. As soon as they are aware of the giant barbarian, he lets out a roar, and raises his axe while he runs. The sword hobgoblin is slow to react, and falls swiftly to Zardi's first blow. Invigorated by the kill, Zardi then brings his axe back around and catches the flail hobgoblin with the other side of his blade.[sblock=Actions][sblock=BenBrown]Since we all are planning to simply "stand up" during the suprise round, I'll put all my actions here if that's OK. If you want me to do it differently, just let me know.[/sblock]Surprise Round: Stand up
Move: Z20-Y19-X18-W17
Standard: Charge to R13
Charge attack vs. Sword Hob in Q13 (1d20+10=22, 1d12+1d6+6=23) Hit for 23 damage
Free: I'm pretty sure that was a minion, so I get 3 temp hp, and I'll use
Swift Charge to charge to P13 and hit Flail Hob
Charge attack vs. Flail Hob in O14 (1d20+10=24, 1d12+1d6+6=13) Hit for 13 damage[/sblock][sblock=Stats]
Zardi - Goliath Barbarian 2
Initiative: +1, Passive Perception: 11, Passive Insight: 11, Senses: Normal vision
AC:17, Fort:18, Reflex:11, Will:13
Melee Basic Attack Fey Strike Greataxe: +9 vs AC, 1d12 +6 damage (When charging, add 1d6 damage from
Howling Strike)
Ranged Basic Attack Throwing Hammer: +8 vs AC, 1d6+5 damage
HP:42+3/42, Bloodied:21, Surge Value:12, Surges left:8/11
Action Points: 1, Second Wind: un-used
Powers:
Howling Strike, Pressing Strike, Rageblood Vigor, Rampage
Stone's Endurance, [-]
Feral Might: Swift Charge[/-]
, Great Cleave, Combat Sprint
Bloodhunt Rage
Conditions: none[/sblock]