Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

Velmont

First Post
GM: [MENTION=13739]Velmont[/MENTION] The yellow is now hard to read, any chance you can change colors?

Anyone else have something to add to the conversation?

OOC: Have you kept the white background? You can get the back background if you wish with teh dropdown box at the bottom left of this page. If you wish to keep your white background, I'll take a new color and hope I remember it... yellow have been my color for 9 years now :p
 

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FourMonos

First Post
OOC: Have you kept the white background? You can get the back background if you wish with teh dropdown box at the bottom left of this page. If you wish to keep your white background, I'll take a new color and hope I remember it... yellow have been my color for 9 years now :p

OOC: Awesome again Vel, fixed and you can keep your yellow!
 

FourMonos

First Post
GM: I know with the enworld issues and what not, people have been offline more. I wanted to see if we can get things going again, so I'll give everyone who hasn't spoken up recently a poke [MENTION=51271]Voda Vosa[/MENTION], [MENTION=79956]dimsdale[/MENTION], [MENTION=82643]CaBaNa[/MENTION]. I'm assuming r1 will let us know when he is able to game again.
 



stonegod

Spawn of Khyber/LEB Judge
Tondrek looks at the men then perks up when he hears a name mentioned. You with Threaten-but-Not-Threaten-Sorta Man. Then he frowns You not trouble-make, right? We just beat up ogre and fire-dragon and two other big maneater monsters. Not in mood. We go help dead man now. His construct bristles at Tondrek's agitation.
 

FourMonos

First Post
The goon opens and closes his mouth a couple times, trying to comprehend the half orc's comments.

When it clicks, he raises a finger, "You ain't going to be helping those Daask scum. Give us whatever it is you are trying to give them, or we're going to let Grizzo free."
 


Voda Vosa

First Post
"Alright ye halfwits, out o' ma way, or I'll spill yer guts and pee over them, before shoveling them back into ye through yer mouth! The dwarf threatens, lifting his blood dripping armoured fist.

Intimidate: 18
 

FourMonos

First Post
Several of the goons shift uncomfortably at the thought of being force fed their own urine soaked intestines.

It is enough to stir the leader into action, "That's not gonna happen. Let Grizzo go!"

One of the grunts by the airship pulls a chain that was tied to the ship, pulling a huge, hulking humanoid covered completely in dirty leather and bound in the same chain around its neck from around the other side of the ship. The ruffian quickly clicks a lock into the chain ensemble, simultaneously releasing all the chains connected to the lock mechanism binding Grizzo. Grizzo lets loose a bestial roar and shrugs off his bindings. His first action is to bash his heavy fist down on the goon who just released him. The sickening crunch and deformed skull assure that one goon won't be opposing you.

GM: Looks like we are all assembled and (I'm assuming) ready for action. Please roll for initiate! I'm getting the map ready.
 





FourMonos

First Post
GM: Initiative rolls: Pok 26, Tondrek 21, River 23 Rolls.


The goons draw weapons, clearly not meaning to sit out the fight.

GM: Initiative: Grizzo and the gang: 9 Roll.


But it looks like the heroes are ready for the fisticuffs.

Map: Link.

GM: You guys win initiative, please feel free to act first in any order.


[sblock=Adventurer's Turn Summary]
Muzdum:

River:

Tondrek:

Rumbum:

Pok:
[/sblock]

[sblock=Map Details]
Illumination: Normal.

Map: Link.
[/sblock]

[sblock=Stats Update]
River (K-4): 75/75 ; HS 9/10; AP 1; Second Wind; Status:

Rumbum: (M-3): 82/82; HS 11/14; AP 1; Second Wind; Status:

Tondrek: (K-6): 81/82; HS 11/12; AP 0; Second Wind; Status:
Doggie: (K-7): 14/15; AC 24 F 22 R 19 W 21; Status:

Pok d'Sivis: (L-4): 52/52; HS 5/6; AP 1; Second Wind; Status:

Muzdum Firebelly: (K-3): 71/71; HS 10/11 AP 1; Second Wind; Status:

[/sblock]

[sblock=Enemy Actions]

Pending

[/sblock]

[sblock=Enemy Stats]

Grizzo (E-F, 3-4) ?? AC ?? F ?? R ?? W
Damage Taken:

Goon Leader: (F-6) ?? AC ?? F ?? R ?? W
Damage taken:

Ruffian ?? AC ?? F ?? R ?? W
1. (D-7) Damage taken:
2. (D-8) Damage taken:

Thug ?? AC ?? F ?? R ?? W
1. (C-4) Damage taken:
2. (D-11) Damage taken:
[/sblock]
 
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Voda Vosa

First Post
Muzdum position himself between the goons, with little concern for his own safety. He sputters a myriad of insults and swearings, making the low witted ruffians to approach him in anger. Falling in the dwarf trick, the ruffians never see the deadly whirlwind of punches and axe blades. "Shoot them now lads!" he calls out to his allies, also not showing any regard for personal safety.

Come and get it vs Gizzo, G1, G3, G4 will: 26, 31, 31, 14 that pulls hit targets around Muzdun and deals 20 dmg. Mark them all.
 

FourMonos

First Post
The thugs, thinking the dwarf an easy target, all close in to pummel him. Several slashes and punches later, they start re-thinking their decision.

GM: Hit Grizzo, G1, G3. Missed G4. I slid them all closer, but didn't move Grizzo closer to the squishies in the back



GM: Correction: removed G2 from the hit list
 
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Velmont

First Post
River sigh before starting to pray. "Arawai, may Grizzo not harm my comrades."

[SBLOCK=OOC]Standard: Iron to Glass vs Refl on Grizzo (1d20+13=19)
Hit: Until the end of the encounter, the target takes a -4 penalty to melee damage rolls. Whenever the target hits with a melee attack, the penalty worsens by 2 to a maximum of -10.
Miss: Until the end of the encounter, the target takes a -2 penalty to melee damage rolls. Whenever the target hits with a melee attack, the penalty worsens by 1 to a maximum of -5.[/SBLOCK]

[SBLOCK=Immediate Actions]
During the monster turn, River might use one of these interrupt. If more than one trigger is valid at the same time, use the first in list. Please note I might change the Triggering conditions.

Reversal of Fortunes (Immediate Interrupt * Ranged 5)
Target: The triggering enemy in range
Trigger:
1) An enemy within 5 squares of you hits an ally adjacent to him.
2) The ally is bloodied
3) The enemy is not bloodied
4) River won't get an AoO, or only one from a minion.
Attack: +13 vs. Fort
Hit: 2d10 + 7 damage. The ally hit by the triggering enemy’s attack can spend a healing surge and regain 2d10 + 3d6 + 14 additional hit points and can make a saving throw.

Shield of Devotion (Immediate Reaction * Close Burst 5)
Target: The triggering ally
Trigger:
1) An ally within 5 squares of you takes damage from an enemy attack.
2) The ally has lost at least 11 damages, including this attack.
Effect: The target regains 11 hit points. Until the end of your next turn, you gain a +2 power bonus to your next attack roll against the enemy that damaged the target.

Whispers from Beyond (Immediate Interrupt * Melee 1)
Target: The triggering enemy
Trigger:
1) An enemy enters a square adjacent to you.
2) River is bloodied
3) The creature can daze, stun or deal as much damage as his current hp (assuming River is aware of those fact)
Attack: +11 vs. Will
Effect: The target grants combat advantage and takes a -2 penalty to attack rolls that include you as a target until the end of your next turn.
[/SBLOCK]


[SBLOCK=River's Stats]River
Initiative +5
Passive Insight 25 Passive Perception 21
HP 75/75; 0 THP; Bloodied 37; Surge Value 18; Surges Per-Day 9/10
AC 25 Fortitude 17 Reflex 18 Will 23
Speed 6
Action Point: 1

Current Effects: None

Basic Attack: Medic Dagger +10 vs AC 1d4+2

Skills: Athletics +7, Diplomacy +14, Endurance +7, Heal +19, Insight +15, Intimidate +14, Religion +13
Languages Common, Elven

Powers

[ ]Astral Seal
[ ]Sacred Flames

[ ]Longtooth Shifting
[ ]Channel Divinity (Divine Fortune, Healer's Mercy)
[2]Healing's Word
[2]Shield of Devotion
[ ]Prophetic Guidance
[ ]Hymn of Resurgence
[ ]Denunciation
[ ]Reversal of Fortune
[ ]Word of Vigor

[ ]Virtue's Touch
[X]Moment of Glory
[ ]Return from Death's Door
[X]Iron to Glass
[ ]Stream of Life
[ ]Dismissal

[ ]Battle Standard of Healing [E]
[ ]Medic Dagger [D]
[ ]Symbol of Perseverance [D]
[ ]Glove of the Healer [D]
[ ]Battleforged Light Shield [D]
[ ]Whisper's from Beyond [D]
[/SBLOCK]
 

CaBaNa

First Post
OOC: From phone, will make proper post by EOD. Sorry for delay, issues with work and school combined with sites own issues have my posting in a shambles.
 

stonegod

Spawn of Khyber/LEB Judge
Tondrek grumbles angrily as he shuffles forward. With his left, regular, hand, he fishes a small box out of his collection and twists it deftly, laying on the ground. With his other, he smashes into a thug near the edge.
OOC: Move. Minor, release Clockwork Bomb (lvl 9) and place it; explodes in 2 rounds. Use battlefist smash on G5: Hit AC 20, 22 dmg and pushed into darkness (which I hope is the edge so he's gone).
 

Level Up: Advanced 5th Edition Starter Box

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