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Adventure: Poisoned to the Core DM: FourMonos Judge: KarinsDad

stonegod

Spawn of Khyber/LEB Judge
Tondrek is in this one, so that'd be a bit of a conflict of interest. Maybe THB, but he's been busy too.
 

dimsdale

Villager
GM: Well, I appreciate your honest assessment of time and ability to commit CaBaNa. Hopefully, when the gaming bug bites you again, and life has evened out, you will be able to rejoin us. You will be missed :).

You also made me contemplate my current time commitments. To be honest, I have spread myself too thin and my reaction has been to procrastinate. I need to cut back to be fair to all the players. For that reason, I will likely be weaning down my characters (mostly in L4W) as their adventures come to an end. I also can't run two adventures at once. I need to shut down "Poisoned to the Core" for now. A second version may come to the fore once my other adventure "Assassination" has come to its completion.

My apologies to those involved in "Poisoned". Since I'm finishing this adventure in the middle of a fight, I'm not sure the best way to proceed. I will check with @KarinsDad. Thanks in advance.

ooc: No problem on my end FourMonos. I understand. Thanks for letting Rumbum participate in you adventure. No need to worry about XP gained by Rumbum as I was going to retire him anyway. It's been fun playing in one of your adventures and having Quan for so long in my adventure. May Quan be the one who delivers the finishing blow on the dreaded black dragon! :)
 

FourMonos

Villager
Typically, one of the judges takes over. Send an Emali message to the leb judges ( leb.judge@gmail.com ) asking for them to step in.
OOC: Hmm, I thought that occurred when the DM disappeared. I haven't. ( I swear, I checked this morning). I just want to bring the adventure to an end quicker than anticipated. Mostly, since I'm going to interrupt this adventure mid fight, I was wondering about awarding xp for this fight. Half? Scrap the fight? Any advice would be appreciated.
 

KarinsDad

Villager
OOC: Hmm, I thought that occurred when the DM disappeared. I haven't. ( I swear, I checked this morning). I just want to bring the adventure to an end quicker than anticipated. Mostly, since I'm going to interrupt this adventure mid fight, I was wondering about awarding xp for this fight. Half? Scrap the fight? Any advice would be appreciated.
Well, I don't seem to understand the difference between ending the adventure early because the DM disappears, and ending the adventure early because the DM decides that he spread himself too thin. From the perspective of the players, the adventure is ending early (and to protect the player's interest in this, the reason for the judge steps in rule).
 

Voda Vosa

Villager
I would advice to give it a cinematic closure (i.e. describe our success in a poetic way -I mean, there's still the dying guy in the tavern- ), award whatever xp we have earned, and call it a day.
 

FourMonos

Villager
I would advice to give it a cinematic closure (i.e. describe our success in a poetic way -I mean, there's still the dying guy in the tavern- ), award whatever xp we have earned, and call it a day.
OOC: Well, that seems to be the majority (Velmont is busy right now, R1 is MIA, CaBaNa is busy with life, dimsdale experienced what I'm struggling with and VV is understanding (and thank you for that!), but I'll ask [MENTION=82251]TwoHeadsBarking[/MENTION] if he is motivated to finish the adventure. If not, we'll have a nice finish... with a hook for the follow up down the road.
 

Voda Vosa

Villager
Now that you put it that way, I think it would be more convenient, since I'm the only active player apparently. I'm not very thrilled to be the only Pc playing, less making all this quilombo just for me. Oh and Stonegod. ;)
 

KarinsDad

Villager
OOC: Well, that seems to be the majority (Velmont is busy right now, R1 is MIA, CaBaNa is busy with life, dimsdale experienced what I'm struggling with and VV is understanding (and thank you for that!), but I'll ask [MENTION=82251]TwoHeadsBarking[/MENTION] if he is motivated to finish the adventure. If not, we'll have a nice finish... with a hook for the follow up down the road.
OOC: Sorry 4M, I was unaware that your players were disappearing. Go ahead and close it up, figure out XP and treasure. If the PCs got some percentage up to a level (e.g. 60%), assign treasure to that same percentage of PCs where the players are not MIA first. For example, if at 60%, maybe VV, dimsdale, and stonegod get parcels; and everyone gets 60% of level gold, or some such.

Thanks for running. It seems that keeping a group together has been getting more and more difficult.
 

FourMonos

Villager
River moves north of the large Boromar brute and shouts his prayer at them. Through his mind tortured haze, the man-beast called Grizzo recalls an inkling of a prayer from his childhood. That solitary pleasant memory paralyzes Grizzo more than any blade, mace or club could ever do.

Grizzo stops attacking and walks slowly toward River. He grabs two of the Boromar swordsmen walking by and snaps their neck like he was turning a door knob.

Through a thick mouth, Grizzo mutters, "I like that. Mama like it."

Everyone stops in mid swing to see what happens. With something new to chew on, Grizzo slowly walks away. His fellow Boromar muscle men slink away from the adventurers.

[sblock=XP rewards]
Experience Awards: Poisoned to the Core

Encounter 1:

Level 10 minion (125xp) x 9 = 1125 xp


Encounter 2:

Bugbear Wardancer (lvl 9) x 4 = 1600 xp
Ogre Champion (lvl 12) x 1 = 700 xp
Manticore (lvl 10 elite) x 1 = 1000 xp
Displacer Beast (lvl 9) x 1 = 400 xp
Chimera (lvl 15 elite) x1 = 2400 xp

Combat Skill Challenge x 3 = 750 xp
-----------

Total: 7975

(times 2, divided 6) 2658 xp.

Time Reward: 8 RP’s
[/sblock]
 
Last edited:

FourMonos

Villager
With the Boromar goons running away, the adventurers are able to climb into the Professor's skiff without issue. Right before take off, the group is joined by Amarande and his fey beast companion. Based on River's instinct, instead of returning to Morgrave University, the group returns instead to the Tavern Shard.

Brews moves the group immediately to the upstairs large bedroom. Brews always jokingly referred to the room as King Galifar's room. Now, with several members of the guardsman in the room, it would not surprise anyone if royalty was in place. Of course, the ancient healer Shageon is at the center of the room caring for the poisoned guard, now lying on a bed.

River moves toward Shageon and shows him the chimera claw.

"Wonderful!" exclaims the elder halfling, "The professor sent many necessary ingredients over after you visited him. This is the last thing that I needed to perform the poison specific delay."

Under the watchful and curious eyes of the guard and adventurers, Master Shageon performs some skilled alchemy and a healing ritual that culminates in pouring a light blue tinged elixir into the unconscious guards mouth. Nothing happens at first. Over the next several minutes, the guardsman starts to stir. Eventually he lifts his head from the bed and looks about the room. He looks at his comrades for half a moment before realizing what errand he was on, "Brothers! There is going to be an assassination attempt! We must hurry!"

The guardsmen quickly reassure him and inform him and the adventurers that there was, indeed, an attempt to assassinate several ambassadors yesterday. The attempt was foiled by some brave patrons of this very bar, who in turn, are helping the ambassadors find and defeat the assassins.

Shageon brings the adventurers together for a quick meeting, "I can't thank you enough for your efforts here today. With the poison suppressed, this man's life will be saved until we can further research and cure his poison. I fear that we may have saved one man but uncovered some deeper conspiracies. Please don't venture far from Sharn, we may need your help in the future brave warriors."
 

Velmont

Villager
"I won't be far. You can count on my skills. It is sad there is so many evil scheme. People doesn't seems to know they would prosper far better in peace than in conflict." replies River.
 

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