Battle Pit Cages, Round 3
GM: | @Voda Vosa Based on actions, Muzdum should get an OA vs. Bugbear 2 and 3. He also has to make a save vs. being knocked prone. | |
The ogre rolls and makes a massive swing at Muzdum, which goes right over the dwarf and hits Rumbum behind him. The blow knocks Rumbum to his back.
"Don't just stand there! Go get 'em! I'll squish this one." The ogre then tries to stuff more imaginary gold into his pockets.
The bugbears land two more blows on Rumbum. Two of them also move further into the room, one hitting River.
The manticore is stunned momentarily by Tondrek's blow, recovers enough to make a claw attack, but fails to hit.
The chimera lumbers out further and the dragon head regards the closest members maliciously. The head coughs twice before a huge spurt of fire leaps out and flames over the closest combatants.
The displacer beast freaks out under the flames, finally trying to bite Amarande, who dodges the attack.
[sblock=perception 25] The chimera is slow moving, if it was slowed a bit more, a focal attack may be able to sever a claw. (if dazed or stunned, a called shot (+2 bonus to appropriate defense) for more than 25 damage will severe a claw) [/sblock]
[sblock=Adventurer's Turn Summary]
Amarande: Hits displacer beast for 27. Uses Dread Smite for 9 more and 5 ongoing damage (save ends)
Muzdum: Uses pass forward. Misses B1, hits B2 for 22 damage, B3 for 11 damage (takes half) and Ogre for 22 damage
Rumbum: Hits B1 for 8 damage and B3 for 4 damage (takes half).
River: Uses Hymn of Resurgence hitting: affecting B2, B4, Ogre
Pok: Maintains VoA, pulls almost everyone. Moves and activates gate.
Tondrek: Hits Manticore for 23 damage, pushes back to current location.
[/sblock]
[sblock=Map Details]
Illumination: Normal.
Map: Link is
Here.
[/sblock]
[sblock=Stats Update]
River (L-17): 33/75 ; HS 10/10; AP 1; Second Wind; Status:
Regeneration 4 (while bloodied),
DR5 Prone
Rumbum: (N-18): 24/82; HS 14/14; AP 1; Second Wind; Status:
DR5,
prone, bloodied
Tondrek: (L-19): 77/82
+10 THP HS 11/12; AP 1; Second Wind; Status:
DR5
Doggie: (H-17): 15/15
+2 THP AC 24 F 22 R 19 W 21; Status:
DR5
Pok d'Sivis: (K-18): 47/52; HS 6/6; AP 1; Second Wind; Status:
DR5 ongoing 10 fire damage (save ends).
Amarande Vigoth: (F-9): 90/90
+15 THP; HS 12/12; AP 1; Second Wind; Status:
ongoing 10 fire damage (save ends)
Ulvellyn: (F-10) 40/45 AC: 26, Fort: 22, Reflex: 26, Will: 26; Status:
DR5 ongoing 10 fire damage (save ends)
Muzdum Firebelly: (M-20): 56/71; HS 11/11 AP 1; Second Wind; Status:
DR5
[/sblock]
[sblock=Monster Actions]
Manticore:
Claw attack vs. Tondrek (AC):
Miss.
Chimera: Movement: Move to J-K, 6-7. Standard:
Dragon's Breath (blast 5) vs. Amarand, Ulvellyn, Pok and Displacer Beast: In order
28, 24, 27, 27 Everyone is hit for 10 fire damage AND takes 10 ongoing fire damage.
Displacer Beast: Start of turn, take 10 damage. Bite vs. Amarande: 25 vs AC is a
miss.
[/sblock]
[sblock=Enemy Actions]
Ogre: Standard:
Double Attack vs. Muzdum, Rumbum: 20 vs. AC misses Muzdum, 35 vs. AC hits Rumbum for 29 (-5 DR)
Roll. Rumbum is also knocked prone. Save:
No.
Bugbear 1: Recharge Flail Barrier:
yes. Standard:
Flail Dance vs Rumbum (fort): Hits 24 vs. Fort for 21 (-5 DR) 16 damage
Roll. Rumbum is pushed to N-21. As part of attack, shift to K-20.
Bugbear 2: Standard:
Flail Dance vs. Rumbum (fort):
Crit for 28 (-5 DR) 23 damage. Pushed to P-21. No shift as immobilized. Save:
yes.
That should trigger an OA from Muzdum
Bugbear 3: Standard:
Flail Dance vs. Muzdum (fort):
30 vs. fort for 20 (-5 DR) 15 damage. That would knock him prone, but since he's a dwarf, he gets a save. Shift as part of attack, which may draw OA, to K-21. Movement: Move to P-16
Bugbear 4: Movement: Move to J-19. Standard:
Flail Dance vs. River (fort):
18 vs. Fort Hit for 16 (-5 DR) for 11 damage. He is knocked prone and pushed to M-16.
[/sblock]
[sblock=Enemy Stats]
Bugbear 23 AC 21 F 22 R 21 W
1: (K-21) Damage taken: 8, used
Flail Barrier recharged, Flail Assault.
2. (L-21) Damage taken: 49, used
Flail Assault, bloodied, affected by Hymn of Resurgence
3. (L-22) Damage taken: 25, used
Flail Barrier
4. (I-21) Damage taken: 0,
, affected by Hymn of Resurgence
Ogre (L-M 23-24) 24 AC 26 F ?? R 24 W
Damage Taken: 22,
immobilized (save ends), affected by Hymn of Resurgence
Beasts:
Displacer Beast (D-E 8-9) 23 AC ?? F 22 R ?? W
Damage Taken: 90 damage,
ongoing 5 damage (save ends), bloodied, ongoing 10 fire damage (save ends)
Manticore (Q-R 15-16) 26 AC ?? F ?? R ?? W
Damage Taken: 23,
Used: Spike Volley
Chimera (J-K 2-3) ?? AC ?? F ?? R ?? W
Damage Taken:0,
used Dragon's Breath
[/sblock]
[sblock=Skill Challenge!]
On your turn you can activate the cage controls to close the cage. You have to be standing next to the walls marked with an "X".
After activating the cage, the animal has to be in the caged area until the end of your next turn. If the animal leaves the cage area, the cage resets.
Skills: Arcana 25, Thievery 20
You can use either a standard action or movement action for you activation attempt.
Also! As an alternative you can activate the chain winch to pull the beast 10 feet (2 squares). Current length of chain (distance the monsters move outside of box): 20 feet. The winch will let out more chain each round. [/sblock]