OOC: I think we all did some damage to ourselves...now, a bit metagaming, I think Prime is prime candidate for extra damage, given his hitpoints and number of surges.
As Prime strikes himself with his hammer, the right arm of the statue breaks off and falls to the ground. The rest of the statue's body follows suit, crumbling into rubble. In front of the party is now a large iron set of double door. Upon further inspection, the hinges are well oiled. They door looks as if it will open inward. No apparent traps on the door. The disabling of the pressure plate and the dismantling of the statue seem to be the only defenses block entrance to the door.
Ooc: Congrats!
This was more of puzzle than a skill challenge. You will receive xp for solving it.
[sblock=statue puzzle]
The rules:
1. Four adventurers had to make a self inflicting wound.
2. Damage caused by another another adventurer to you caused now damage to the statue.
3. There was a damage maximum that one adventurer could cause on oneself.
Total damage summary:
Sharpe, Drew, Gellan and Prime's attacks on self cause the statue to crumble
Sharpe: unconscious
Prime: -9
Vermitrax: -11
Drew: -10
Zharne: -14
Gellan: -15
both Vermitrax and Prime spend surges to get back to max
[/sblock]
What is your plan? Sharpe is resting comfortably on the ground with his dragon perched over him, nudging him with his claws, carefully not to puncture him. There is a faint smile that appears on the bard every time the dragon performs this action. The door does look like it would take some effort to open as it is so massive. The ceiling here is 20 feet tall. The door is at least 15 feet tall.