Max mind wonders in a sea of black with mind at peace. Suddenly light erupts into conscience. Vision clears and the warlord finds himself on the ground again. Looking up the warlord surveys the battle field. He takes a deep breath, then another. Each time he feels strength and vigor flow throughout his limbs. He smiles
I'm not dead yet With lightning speed the warlord sinks his axe into the thigh of the body guard. The guard, not used to receiving pain, winces and lowers his guard.
Hit him Draglin!
ooc: Draglin gets a free bma against BG1. [MENTION=44459]Luinnar[/MENTION] You have the honor making the attack sir.
[sblock=actions]
action:
second wind: healing surge for 22, brings surges down to 7/9
on-going force damage 15 (hp now down to 7)
minor:
inspiring word on self (22 more hp +3d6=
37 hp) (brings surges down to 6/9)
movement: stand up
total hp: 44
no action:
heroic effect +4 to saving throw
attack: Concentrated attack vs BG1 at R4: 1d20+17 vs AC for 2d12+9 =
hit for 17
effect" Ally within 10 squares makes a BMA on target. Max chooses Draglin
save vs on-going force damage: 1d20+4(heroic effect)+2(Resilient focus feat) =
save
[/sblock]
[sblock=immediate interrupts]
If max is hit...
Vengeance is Mine: Max gets a basic melee attack: +17 vs AC for 1d12+11 vs the triggering enemy and one ally within 5 squares of Max gets to move at the ally's movement rate and make a basic melee attack against the triggering enemy as a free action. The ally gains a +1 bonus to the attack roll (Lend Might)
[/sblock]
[sblock=Statblock]
Max, Male Human Bravura Warlord (Dragon Slayer) 11
Passive Perception:17, Passive Insight:17
AC:27, Fort:27, Reflex:24, Will:22 -- Speed: 5
HP:
44/85, Bloodied:42, Surge Value:21, Surges left:
8/8
Initiative +7, Action Points:
1
Powers:
*At Will Powers:
**
Commander's Strike
**
Brash Assault
*Encounter Powers:
[x]
Heroic Effort
[x][ ]
Inspriing Word 2
[ ]
Battefront Shift
[ ]
Vengence is Mine
[ ]
Grit and Spittle
[x]
Second Wind
[ ]
Walk it Off
[ ]
Warlord's Strike
[x]
Lion's Roar
[ ]
Armor power: Demonscale
[ ]
Marial vigor
[ ]
Flattening Charge
[ ]
Beast-Surrounding Maneuver
[ ]
Takedown Strike
*Daily Powers:
[x]
Concentrated Attack
[ ]
Stand the Fallen
[ ]
Denying Mark
[x]
Davros Elden's Hasty resurgence
[ ]
Shield Power
[ ]
Boot Power
[ ]
Sword Power
[ ]
Strength of Conviction
MBA: +17 vs. AC, 1d12+11 damage
[sblock=Notes]*Action Surge Feat: +3 bonus to attack rolls when spending an AP
*Leand Meat Feat +1 bonus to ally attack rolls for any power granted by a warlord power
*Armored Warlord Feat: +1 to amount of healing surges
*Human Perserverence Feat: +1 to all saving throws
*Improved Bravura Feat: When an ally uses Max Bravura Presence, that ally gains either a +1 bonus to the attack roll or a +1 bonus to speed for the move action (ally's choice)
*Stubborn Survivor Feat: +2 bonus to all saving throws when Max has no AP.
*Belt of Vigor: +1 bonus to healing surge value
*Bracers of Mighty Strike: +2 Damage bonus when using a basic melee attack
*Circlet of Indomitability: +1 to Will
*Badge of the Berserker: When Max charges he doesn't provoke OA's
[/sblock][/sblock]
[sblock=Spending an AP in the Presence of Max: Please Read]
Battlefront Leader Power
Any ally within three squares of max can shift 1/2 movement speed as a free action.
Bravura Presence
When an ally Max sees spends an action point to take another action to use it as an attack, the ally can choose to take advantage of this feature before the attack roll.
If the ally chooses to do so and the attack hits, then the ally can choose to do the following after the AP action:
* make a basic attack +1 to hit (due to feat: improved bravura)
or
* make a move action as a free action +1 added to ally's speed for movement (due to feat: improved bravura)
If the AP attack misses, the ally grants CA to all enemies TENT.
Clearly worth the risk
[/sblock]