[Adventure] The Predicament of Mr. Gimo Tine [Judge:?]

As the monster's teeth close on Morvannon, his form shimmers out of sight and reappears a short distance away. Icy tendrils reach out towards the beast, but fail to take hold as the half-elf scrambles further away.

[sblock=Actions]Immediate Reaction: Use Caiphon's Leap to reduce damage from O1's attack by 4 (so it does 5 instead of 9) and teleport to R-5.
Standard: Attack O1 with Hands of Ihbar. Miss with a 12.
Move: Walk to U-5, retaining concealment from Shadow Walk[/sblock]

[sblock="Mini stat"]Morvannon Rinael - Level 4 Half-Elf Warlock
Passive Perception: 13, Passive Insight: 20, Initiative: +2 Senses: Low-light
AC: 19, Fortitude: 15, Reflex: 17, Will: 18 -- Speed: 6, Size: Medium
HP: 37/42, Bloodied 21, Surge Value 10, Surges left 8/8
Action Points: 0, Second Wind: not used
Powers -
Eldritch Blast
Eyebite
Warlock's Curse (minor)
Misty Step (Warlock Pact Boon)

Witchfire
Hands of Ihbar
Scorching Burst (Dilettante power)
Thunderwave (Arcane Initiate feat)
Caiphon's Leap (Utility)

Curse of the Dark Dream[/sblock]
 

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Soldier swings his axe at the beast in front of him, but misses then he take a step to distance himself from the other beast

[sblock=Action Details]
Standard Action:brash strike on O2(misses by 1 but it stilled marked)
Move Action:shift to P11
Minor Action:N/A

thanks for the reroll,Voda but I missed anyway
[/sblock]
 

Grakk moves foward to attack the recently teleported foe, swinging his blade with reckless abandon. His blade strikes true creating a huge gash in the beast slimy hide.

[sblock=action]
minor: none
movement: move to V9 and attack O4 with devastating strike: 1d20+10 = 25 for 16 hp damage

and Grakk grants O4 CA until beginning of Grakk's next turn.
[/sblock]
 




The tides of battle turns in the favour of the group. One of the creatures lumbers next to the half elf but misses him thanks to his concealment. The one cornered by the warforged lunges ineffectively at the iron warrior.
Grakk is able to deflect the blow of the remaining creature with his axe.
Cliff uses the opportunity to inflict a minor wound on the creature.

[sblock=Battle!]

That's right, Soldier freed the Otyugh1 as he moved away.

Code:
Character   	 		 Contition/HP

Otyugh1       			-53/?? Bloodied
Otyugh2       			-18/?? Marked by Soldier
Otyugh3       			Dead
Otyugh4       			-56/?? Bloodied, Marked by Jarel-Karn

Cliff	     	 		40/51  AC: 21, Fort:19, Reflex:15, Will:19 Grabbed by O3 (Ends with escape) –2 penalty to attack rolls. 
Garkk		  		20/52  AC: 20, Fort:20, Reflex:14, Will:14 Bloodied –2 penalty to attack rolls. +5 resistance against all attacks. Filth feber makes you lose 1 HS
Jarel-Karn		        62/62  AC: 24, Fort:19, Reflex:19, Will 18 
Soldier  		4THP	62/69  AC: 26, Fort:19, Reflex:16, Will:16 Resist 5 to all damage; Grabbed by O1 (Ends with escape) –2 penalty to attack rolls. Filth feber makes you lose 1 HS 
Morvannon    			42/42  AC: 19, Fort:15, Reflex:17, Will:18 Catches Filth feber!

MAP

Enemy's info unlocked:
Otyugh: AC: 23 FORT: 22 REF: 16 WILL: 19 HP: 84
Reach attack.
–2 penalty to attack rolls whenever adjacent to one of the creatures.
Spreads Filth feber when biting!
The green water is difficult terrain.

Rolls:
Cliff: http://invisiblecastle.com/roller/view/2806997/
Otyughs: http://invisiblecastle.com/roller/view/2806996/
[/sblock]
 

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