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Adventure: Three Queens in Allaria (DM: BenBrown, Judge: Covaithe)

Tenchuu

First Post
"Where ya be hiddin at, 'oblin!?" Spider shouted, moving along the water line, looking. Then Pharodeys points the creature out, and Spider rushes.

"Dere ya are, and 'ere I come!"

But his thrust found nothing but trees.

OOC: I wanted to be the first. Oh well. it was a 50/50 shot.


[sblock=Action Block, Mini-Stats]

[sblock=Action Block]

Free:


Move:
to H11
Minor: Berserker's Charge Stance
Standard: Charge MBA

  • End Location: E14
  • Target: Hidden Sniper
  • Attack: 1d20+14=18 +2 CA -5 TC -5 SC = Miss
  • Damage: 1d12+12+1d8= (+1d12 +1d8 pn Crit) (+2 damage if enemy bloodied)

[/sblock][sblock=Spider Stat block]Jarro 'Spider' Sarak - Male Half-Orc Slayer 4
Initiative: +5, Passive Perception: +11, Passive Insight: +11

Defenses:

AC: 21, Fort: 21, Reflex: 18, Will: 14 -- Speed: 6 (+2 Charging, +2 stance)

Properties:
Superior Fortitude Feat: resist 3 to ongoing damage

Vitality:
HP: 27/45, THP: 5/5 Bloodied: 22, Surge Value: 11, Surges left: 9/10
Action Points: 1/1, Second Wind: not used

Basic Attacks:
:bmelee: Basic Melee Attack: +11 vs AC - Vanguard Fullblade +1 1d12+12 (Crit: +1d12 +1d8)
:ranged: Ranged Basic Attack: +11 vs AC - Dagger 1d4+10

Powers:
At-Will:
MBA, Charge MBA, RBA, Berserker's Charge Stance, Poised Assault Stance, Pass Forward (Move)
Encounter: Sweeping Blow, Furious Assault, Power Strike, Half-Orc Resilience
Daily: Vanguard Weapon Daily, Bestial Hide MBA

Weapons:
1 Vanguard Fullblade +1 1d12
1 Dagger 1d4

[/sblock][sblock=Spider's Journal]
[sblock=Adventure: Get Me to The Church on Time]
1. Lord Adelin Mallaby recruits me and some other adventurers from the Tavern. He asked for protection, on a trip to Allaria. He is to be wed to Elena of Terconis, daughter of the Count of Terconis. According to tradition, the wedding must take place at the ancient chapel of the Terconis family, and the chapel in Count's Crovale lies in the high hills of old Allaria. The lady and the Count are already there.
2. The adventurers board Starlight's Veil, Mallaby's brig. The ship is built for speed, not cargo or battle.
3. Intended Path: Land at Ristaren (100 miles south of Fromish), and make our way up the old highway to here. A mile or two off the highway is the village of Achirem, which is still thriving in the midst of rough country, so they say. From there we cross Derianis ridge, and then down to Crovale. The last part through the hills may be dangerous.
4. We land at Ristaren, and it is a small, poor town.
5. We killed a bunch of spiders.
6. We arrived at Achirem, where Kelvan told us to watch out for:
a. Bramble scar: some kind of trap/pit thing we can't avoid.
b. Hzaka Raiders
c. Ismene: Local robin hood bandit type. Lady, with a band of rugged ladies.
7. Get Jumped, or try to Jump, some Hzaka Raiders.
8. Meet up with Ismene's band, but managed to talk our way through it.
9. Encounter: Angry Bear, Angrier bees, and a hungry frog. Graval got eaten by a frog, but Spider saved him.
10. Meet with Ismene and convince her to give us safe passage if we help her take on a local Goblin raider.
11. Launch surprise attack on Goblin tower. Climb to roof and take out archers. Jump in the tower, and find more hobgoblins.
12. Run in to some creepy mushroom field. Attacked by big mushrooms.
13. Stop to rest in an abandoned (?) charcoal burner's hut.
14. Get to Church: wife/father-in-law sent Lord M on a wild goose chase, and don't want to marry him after all.
15. Find out true love Ismene is kidnapped, and we go to her rescue. Fight a bunch of goblins.
16. Rescue Ismene from dirty goblins, give lord mallaby a chance at true love, and collect rewards.

NickNames
Grava
Strangla
Mount'in-mon
Gold'orn
Mista Magi
Lor' Malabee
[/sblock]
1. Returns to the Tavern.
2. Lord Mallaby returns to the tavern and recruits Spider for a mission to return to Allaria. Need to escort a supply convoy of three wagons down the northerly road from Ristaren. Wagonmaster is named Sven. Map:
http://i587.photobucket.com/albums/ss315/randomlinenoise/Three Queens/InitialMap.gif
3. Some other stuff I forgot to write down, on the way to Ismene.
4. Raid on the Hobgoblins.

NickNames
Lor' Malabee
Sven - Wagonmaster
Spirit-Ooman
Sound a Stone - 'alf mantis 'alf amazin
Strangla
Mount'in-mon
[/sblock]
[/sblock]
 

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bluesfella

Explorer
Zardi clenches his teeth through the pain, while the spirit jellyfish soothes his wounds somewhat. Having visibly hurt the big goblin just a moment ago, he is eager to do it again, so he steps around Carlotta, grits his teeth and buries his axe in the goblins chest, cutting right through his armor. As the blood drains from the goblin's face, Zardi puts his foot on the goblin's chest and pulls his axe out, kicking the beast to the ground.
[sblock=Actions]Move: To E5
Standard: Blood Strike vs. Armored Goblin (1d20+10=23, 3d12+6=23) Hit for 26 damage (23 from Blood Strike +3 from Bloodhunt Rage)[/sblock][sblock=Zardi's Stats]Zardi Male Goliath Barbarian 4
Initiative: +2, Passive Perception: 12, Passive Insight: 12, Senses: Normal
AC:19, Fort:19, Reflex:12, Will:14
HP:19+4/54, Bloodied:27, Surge Value:13, Surges left:9/11
Speed:5
Action Points: 0
bm.gif
Fey Strike Greataxe +10 vs. AC; 1d12+6 damage (When charging, add 1d6 damage from Howling Strike)
br.gif
Throwing Hammer: +9 vs AC, 1d6+5 damage
Howling Strike
Pressing Strike
Rageblood Vigor
Rampage

[-]Stone's Endurance[/-]
[-]Great Cleave[/-]
[-]Combat Sprint[/-]
Swift Charge
[-]Blood Strike[/-]

[-]Bloodhunt Rage[/-]

Conditions: Bloodied

Equipment Specials:
Acrobat Boots (Stand up from Prone as Minor action)
[-]Bold Victory Chainmail +1[/-] (When you or an ally within 5 bloodies an enemy, gain +2 to AC until EONT, Free action)
Fey Strike Greataxe +1 (Make MBA as a ranged 20 attack, Standard action)
Fey Strike Teleport (Free action, hit an enemy with this weapon, can teleport enemy up to 10 squares to an adjacent square)

Full Sheet: Zardi[/sblock]
 



BenBrown

First Post
As his foes close in, the last goblin looks up from his hiding place, then cautiously stands up into view, slowly raises his hands, dropping his crossbow in the process.

"I give up, okay?" he says hopefully.

When the lizard creature again moves to attack Tyris, he shouts something at it in Hzakan and it backs off.
 

Tenchuu

First Post
It took a lot of willpower not to cut down the creature.

Jarro grabbed him and pulled him through the weeds into the clearing. As the others gathered around. He frisked the prisoner, removing any other weapons or valuables, and then told him to sit on the ground.
 




Tenchuu

First Post
"How many are in your army?"

"Where is your camp located?"

"What are you doing here? Are you targeting someplace for a raid?"

"What is the name of your leader?"
 

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