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Guest 6801328
Guest
So, if this is an attempt to let in-game mechanics resolve this issue, it doesn't succeed, it just hands the power to the other side of the player-v-player disagreement.
It's possible you misunderstood the principle. When player A attacks player B, player B decides the outcome of only that attack, not the whole combat. If B retaliates against A, A gets to decide how that attack turns out. And so on. So it doesn't hand "power" to anybody, except in the sense that everybody gets to decide what happens to their own character.
The rest of your post had merit; I just wanted to to clarify that one point.