airwalkrr
Adventurer
[sblock=OOC]Friadoc seems to be AFK ATM so I'll go ahead and post Slip's action. Slip readies an action to stab the warforged if she attacks.
Graybeard, since Kazmin is more than 5 feet away and you want to attack with both claws (which you can do while charging because of the Razorclaw Elite feat), I presume you intend to charge the warforged. Also, I'm not sure why you think your bonus is +2. You have a BAB of +1 and a Strength bonus of +4 so it should be at least +5. You are also shifting so that should put it at +6. On top of that, you are charging which gives you +2, and that also happens to put you into a flanking position for a grand total of +10 to hit. So your to hit rolls should be 20 and 18, not 12 and 10. As for damage, it looks like you are assuming the bonus damage shifters receive for every four levels rounds up, but this is not the case. By default, in 3.5 you round down unless the rules say otherwise. So you don't get any bonus to damage while shifting (other than that granted by your enhanced Strength) until you reach 4th level. At any rate, you hit twice for 9 and 7 points respectively.[/sblock]
At the sight of the warforged accosting him, Slip thinks quickly and draws his own weapon in response to the hostility. "Move any closer," he warns, "and I shall skewer you as I have others. Do not think I will spare you because you are like me."
Talakhad's mental influence seems to agitate the warforged a bit, but she does not seem to be too rattled by it. She is, however, a bit perturbed at Nevin's grease spell, which sends her battleaxe clattering to the ground.
Kazmin gets a frenzied look in his eye and he dives for the now disarmed warforged, digging in deep with both claws. He rends the warforged's soft wooden exterior asunder and the thing slumps to the ground, a heap of metal and wood. It seems the battle is over before it began.
As Kazmin overlooks his downed quarry, a tiny piece of clockwork and filigree wings detaches itself from the chest of the fallen warforged. It spreads its wings and quickly darts out into the rain-soaked night. Meanwhile, you can hear some screams coming from people around you, "Hey! Stop that!" "Call the Watch!" "Murder!"
Others have taken notice of the brief scuffle, and it is likely that the Watch will be arriving soon. You seem to be faced with several options. You could try to abscond with the body of the victim, the warforged or both, you could merely take a few moments to loot them, or you could hang around for when the Watch shows up and face whatever questions they may pose for your involvement in this affair.
[sblock=XP]50 XP for defeating the warforged in battle[/sblock]
Graybeard, since Kazmin is more than 5 feet away and you want to attack with both claws (which you can do while charging because of the Razorclaw Elite feat), I presume you intend to charge the warforged. Also, I'm not sure why you think your bonus is +2. You have a BAB of +1 and a Strength bonus of +4 so it should be at least +5. You are also shifting so that should put it at +6. On top of that, you are charging which gives you +2, and that also happens to put you into a flanking position for a grand total of +10 to hit. So your to hit rolls should be 20 and 18, not 12 and 10. As for damage, it looks like you are assuming the bonus damage shifters receive for every four levels rounds up, but this is not the case. By default, in 3.5 you round down unless the rules say otherwise. So you don't get any bonus to damage while shifting (other than that granted by your enhanced Strength) until you reach 4th level. At any rate, you hit twice for 9 and 7 points respectively.[/sblock]
At the sight of the warforged accosting him, Slip thinks quickly and draws his own weapon in response to the hostility. "Move any closer," he warns, "and I shall skewer you as I have others. Do not think I will spare you because you are like me."
Talakhad's mental influence seems to agitate the warforged a bit, but she does not seem to be too rattled by it. She is, however, a bit perturbed at Nevin's grease spell, which sends her battleaxe clattering to the ground.
Kazmin gets a frenzied look in his eye and he dives for the now disarmed warforged, digging in deep with both claws. He rends the warforged's soft wooden exterior asunder and the thing slumps to the ground, a heap of metal and wood. It seems the battle is over before it began.
As Kazmin overlooks his downed quarry, a tiny piece of clockwork and filigree wings detaches itself from the chest of the fallen warforged. It spreads its wings and quickly darts out into the rain-soaked night. Meanwhile, you can hear some screams coming from people around you, "Hey! Stop that!" "Call the Watch!" "Murder!"
Others have taken notice of the brief scuffle, and it is likely that the Watch will be arriving soon. You seem to be faced with several options. You could try to abscond with the body of the victim, the warforged or both, you could merely take a few moments to loot them, or you could hang around for when the Watch shows up and face whatever questions they may pose for your involvement in this affair.
[sblock=XP]50 XP for defeating the warforged in battle[/sblock]