Airwalkrr's Maure Castle 3.5 OOC

Hopefully the nearby town will have a surplus of folks who can carry a tune and are in need of employment.

The town will start to dislike us after six or seven of them are killed in aciton.

On another note, how 'bout a ranger 3 / paladin 3 / fighter 3 / barbarian 3?

Fighter 3 is worthless. Either do Fighter 2 or Fighter 4 (as Weapon Specialization is key). Of course, there should be an award for having levels in every martial class. You also run into issues of multi-class XP penalty.
 

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Actually my money is on three... three encounters before someone uses a AoE on us and gets the poor lute player as well! If I win the bet can I have an epic magic item for my character for free Airr? LOL

Or if he is non-good and Brisarion throws down a holy smite! Whoops! Oh, wait, that will affect half of the PCs too. :D
 

Hedowin in NG, so holy smite away. If the hireling isn't good, well, he deserved the smiting.

New idea -- knight 2 / fighter 2 / ranger 3 / paladin 3 / barbarian 2

If there is another martial class that I'm missing..... then it'll get added. Why not dip into each class in the handbook...

wizard 1 / rogue 1 / paladin 1 / ranger 1 / cleric 1 / bard 1 / sorcerer 1 / fighter 1 / barbarian 1 / druid 1 / monk 1 / knight 1
 


Hmm, let's see. A fighter 12 gets Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization. It's hard to beat that. Who cares if you have actual "paladin" levels. You can still be a holy warrior. Or perhaps fighter 6/cavalier 6.

A barbarian 12 gets greater rage and 4 rages per day. Not too shabby. Plus you'd be bullish on hit points and thus hard to kill. You could even get decent AC with mithral full plate, although I'd say to focus more money on the weapon.

A ranger 12 gets evasion, 3rd-level spells, 3 favored enemies, and 3 combat style feats. Very impressive options there. Light on AC but evasion and good saves help make up for that. Plus you have an animal companion to grant flanks and occasionally do some damage or help track.

A paladin 12 gets 3 smite evil per day, 3rd-level spells, 3 remove disease per week, immunity to fear and disease, ability to turn (and choose divine feats), burst healing from lay on hands, and good saving throws all around on top of an intelligent mount you can summon when you need it.

I really don't see how any of the multiclass builds you've presented are superior to any of these options. Perhaps a fighter 2/paladin 10 for some extra fighting feats. Give up 1 remove disease per week and 3rd level spells for two bonus combat feats. Ranger 2/paladin 10 would let you pick a favored enemy and get Two-Weapon Fighting without having to worry about putting points in Dex. A barbarian 11/fighter 1 would still get greater rage but get a bonus combat feat in exchange for one rage per day. I think these are more realistic multiclass options to look into.
 

Hmm, let's see. A fighter 12 gets Weapon Specialization, Greater Weapon Focus, and Greater Weapon Specialization. It's hard to beat that. Who cares if you have actual "paladin" levels. You can still be a holy warrior. Or perhaps fighter 6/cavalier 6.

Don't forget Melee Weapon Mastery either. That extra +2 attack and +2 damage simply cannot be overlooked.

I really don't see how any of the multiclass builds you've presented are superior to any of these options. Perhaps a fighter 2/paladin 10 for some extra fighting feats. Give up 1 remove disease per week and 3rd level spells for two bonus combat feats. Ranger 2/paladin 10 would let you pick a favored enemy and get Two-Weapon Fighting without having to worry about putting points in Dex. A barbarian 11/fighter 1 would still get greater rage but get a bonus combat feat in exchange for one rage per day. I think these are more realistic multiclass options to look into.

I will again throw out my opinion that any build that includes Fighter should go Fighter 4. Weapon Specialization is simply too key of a feat to miss out on.
 

Don't forget Melee Weapon Mastery either. That extra +2 attack and +2 damage simply cannot be overlooked.

I will again throw out my opinion that any build that includes Fighter should go Fighter 4. Weapon Specialization is simply too key of a feat to miss out on.

Would quite like to be able to do something other than hit people, but I suspect that is my inherent tendency to JOAT coming in.
Also I have an irrational hatred of armour check penalties. I don`t know why.

This why I normally look play Marshalls or Bards.


I will take a look at Cavalier, I had pretty much discounted it as an option

Is Leadership on the table?
 

@Wilphe : You could always take some (all?) levels in Duskblade and have some mage love. Or take Knight and play up the chivalry. Both are in the PHBII.
 
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@Wilphe : You could always take some (all?) levels in Duskblade and have some mage love. Or take Knight and play up the chivalry. Both are in the PHBII.

While not as much of a tank as a straight up Fighter, a well built Duskblade can do some damage. And Knights work really well as straight-up tanks.
 


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