Frostmarrow
First Post
I read the d20 Modern system reference document and found that alignment has been ditched and allegiances are used instead. A character can have from 0-3 allegiances. An allegiance is towards a belief-system; a philosophy; a nation, lord or organisation; or to what looks like a spell-descriptor (such as good, evil, death).
Now I was thinking of doing the same thing to DnD to some extent. I'll leave alignments as is for outsiders and magical beasts but the rest of the lot including PCs get to have allegiances instead. So a paladin of Kord might have three allegiances towards Kord, his code and Good and a ranger might have no allegiances at all.
Why? I guess I just don't want ordinary people show up on detect evil/good. Would this be a good system? I think it has a nice Pendragon-virtues feel to it.
Now I was thinking of doing the same thing to DnD to some extent. I'll leave alignments as is for outsiders and magical beasts but the rest of the lot including PCs get to have allegiances instead. So a paladin of Kord might have three allegiances towards Kord, his code and Good and a ranger might have no allegiances at all.
Why? I guess I just don't want ordinary people show up on detect evil/good. Would this be a good system? I think it has a nice Pendragon-virtues feel to it.