I'm A Banana
Potassium-Rich
Umbran said:Should this be seen as a problem?
Wrong question, I think.
The question is: Is it a problem for you, or the people whose opinions you care about?
If yes, then it needs to be addressed at least within that circle. If no, then trying to make it a problem on some attempt at righteousness is silly.
Hussar said:ut, let's not ignore the issue either and sweep it under the carpet. Our chosen genre - Speculative Fiction - has been a white, male dominated genre for the better part of its history. To the point where female writers well into the mid-20th century had to write under male names. Recognizing that SF and Fantasy has not exactly covered itself in glory in the past when it comes to social issues isn't going to hurt anyone. At least recognize that there can be an issue and perhaps a dialogue can follow.
There's a few issues bottled up in that.
The most obvious one, the one I'm going to talk about, has already been teased out by a few posts: it's a marketing choice. Which is why you see this same bias time and again in Western -- especially American -- media. Can't speak with authority on most other media cultural landscapes, but over here, the white male's main privilege is that they are the target audience.
But the reason for this isn't usually discrimination. The motive is usually naked profit motive. White men have the money, white men get the commercials and products designed to take their money away made to appeal to their white male sensibilities, because our cultural products exist primarily to make someone somewhere slightly richer, and if you want to be the richest, you need to liberate wealth from white men (especially younger white men, who are decidedly free with their wealth...see D&D's target audience).
Now, this leads to a host of unfortunate and tragic and frankly bigoted cultural effects, but that's not its intent. J.K. Rowling's publisher wasn't being sexist, they were being capitalist, trying to maximize potential profits.
I think that's a problem, but it's not a problem that hobby gaming can solve all by itself, because it's a much larger problem than D&D. What D&D can do is try to be as inoffensive as it can be, in order to broaden its appeal to as many people as possible. And there, yes, even the current edition has its issues, and there's ample room for improvement, though we've come a distance from 1e's gendered ability adjustments.
