Thessaly Thomas
Human
Dynamic Sorceress 1st
Ability Scores: 37 points
Race: Human
Attributes: +9
Defects: -6
Sorcery activation time, 1 rnd, interruptible, start over -3 pts
Permanant Servant (manacled together), -1 pt
Mild Phobia of Insects/Insectoids, -1 pt
Unskilled, -1
Str 8 (-2)
Dex 14 (+2)
Con 14 (+2)
Int 16 (+3)
Wis 10 (+0)
Cha 12 (+1)
Base Attack Bonus: +0
Hit Points: 6
Armor Class: 12
Initiative: +2
Energy: 21
Reflex: +2
Will: +4 (+4 vs mind affecting effects)
Fortitude: +2
Feats
Iron Will
Spell Focus: Enchantment
Skills 28
Concentration (Con) +6 (4 ranks + 2 Con)
Knowledge: Arcane (Int) +7 (4 ranks + 3 Int)
Knowledge: Occult (Int) +7 (4 ranks + 3 Int)
Profession (Int) +4 (2 ranks + 2 Int)
Research (Int) +7 (4 ranks + 3 Int)
Speak Languages (Int) 2 ranks
Special Ranged Attack +4 (4 ranks)
Languages: English, Japansese, German, French, Spanish, Latin
Attributes
Dynamic Sorcery +1, 0 level spells, Class
Energy Bonus +1, 3pts
Item of Power: Asteron's Eye (Hard to Take Away), 4pts
- Force Field (personal, req 1 energy per minute, airtight), 3pts
- Mind Shield +2, 2pts
Servant (Grand Grimoire) +1, 2 pts
Writeup
Thessaly Thomas, always a bit of a class nerd with her peculiar interests and quiet demeanor, was the first true Mage to touch the Grand Grimoire in centuries and was a prize the book could not pass up.
She hadn't meant to find it...she was working her shift in the campus library, reshelving a few old books that the history professor had left out from the archives. The library had just recieved a shipment of rare and unique books for classification and verification, and she was naturally drawn to the strange art and design of the Grimoire.
Working late, as she was, there was no one else around to hear her startled scream when the manacle whipped around and latched tightly around her left wrist. Nor to hear the book speaking to her, explaining, entreating, and finally laying down the line. It was attached to her for keeps. Until she learned enough magic to escape it, or make it let go.
Despite the Grimoire's heckling, Thessaly turned out to be quite a good student, and possessed a natural talent for the mystic art that was reflected by her immense reserves of arcane power. Although she's only mastered basic spells, even those powers helped her recognize a magical artifact being sold at an antique shop...a strange amulet shaped like a stylized eye.
With the aid of some spells, and the Grand Grimoire's memory of magical trivia, Thessally worked out that it was a warding amulet called Asteron's Eye...a potent physical and spiritual barrier against harm.
Girded by the Eye, Thessaly has become more willing to take risks in her studies; a development greeted by the Grimoire with mixed pleasure and caution.
The Grand Grimoire
Spellbook (Tiny Magically Sentient Construct)
Adventurer 1
Ability Scores: 16
Race: 4pts
Defects:
Str 2 (-5)
Dex 2 (-5)
Con X (+0)
Int 10 (+0)
Wis 12 (+1)
Cha 6 (-2)
Base Attack Bonus: +0
Hit Points: 4
Armor Class: 7
Initiative: -5
Reflex: -5
Will: +1
Fortitude: X
Feats
Judge Opponent
Skills 16
Knowledge: Arcana +4
Knowledge: Occult +4
Knowledge: Religion +4
Sense Motive +5
Languages: Latin
Attributes
+5 Bonus CP, Class
Partial Armor +1, 2pts
Size Change, Shrink Only, +1, 1pt
Feature: Waterproof, Perfect Recall, 2pts
Writeup
The Grand Grimoire is a fabulous tome in the old style; cured and embossed leather stretched over thin wood planks for the covers, with rich parchment pages within. The embossing shows fantastical creatures and mystic symbols in great detail, and across the front cover the patterns seem to form a face. An oddity is the strip of iron that runs down the spine of the book, connecting to an iron chain with a manacle attached to it.
This book has been imbued magically with consciousness and a surly, cantankerous mentor's personality. It claims to be the sum total of all the wizards that have ever contributed to it, but this claim is hard to verify...and the Grimoire is prone to exagerrating its own prowess. The face on the cover can animate at the book's option, and communicate verbally. The manacle is also self-animating, and it uses it either as a clumsy manipulative appendage (hence the terrible DX) or to bind itself to a prospective student. The manacle is DC 30 to escape once clamped. The Grimoire is able to shrink itself down to a much smaller size at will, and in that shrunken state can cling to the wristband of the manacle...this makes it much easier to carry, and much less obvious.
When bound to a student, the Grimoire takes on a symbiotic relationship with him, growing in power as the student learns magic. Because of this, the book is highly motivated to teach.
(Note - The armor reflects the magically strengthened covers of the book. It doesn't apply to the pages.)
Human
Dynamic Sorceress 1st
Ability Scores: 37 points
Race: Human
Attributes: +9
Defects: -6
Sorcery activation time, 1 rnd, interruptible, start over -3 pts
Permanant Servant (manacled together), -1 pt
Mild Phobia of Insects/Insectoids, -1 pt
Unskilled, -1
Str 8 (-2)
Dex 14 (+2)
Con 14 (+2)
Int 16 (+3)
Wis 10 (+0)
Cha 12 (+1)
Base Attack Bonus: +0
Hit Points: 6
Armor Class: 12
Initiative: +2
Energy: 21
Reflex: +2
Will: +4 (+4 vs mind affecting effects)
Fortitude: +2
Feats
Iron Will
Spell Focus: Enchantment
Skills 28
Concentration (Con) +6 (4 ranks + 2 Con)
Knowledge: Arcane (Int) +7 (4 ranks + 3 Int)
Knowledge: Occult (Int) +7 (4 ranks + 3 Int)
Profession (Int) +4 (2 ranks + 2 Int)
Research (Int) +7 (4 ranks + 3 Int)
Speak Languages (Int) 2 ranks
Special Ranged Attack +4 (4 ranks)
Languages: English, Japansese, German, French, Spanish, Latin
Attributes
Dynamic Sorcery +1, 0 level spells, Class
Energy Bonus +1, 3pts
Item of Power: Asteron's Eye (Hard to Take Away), 4pts
- Force Field (personal, req 1 energy per minute, airtight), 3pts
- Mind Shield +2, 2pts
Servant (Grand Grimoire) +1, 2 pts
Writeup
Thessaly Thomas, always a bit of a class nerd with her peculiar interests and quiet demeanor, was the first true Mage to touch the Grand Grimoire in centuries and was a prize the book could not pass up.
She hadn't meant to find it...she was working her shift in the campus library, reshelving a few old books that the history professor had left out from the archives. The library had just recieved a shipment of rare and unique books for classification and verification, and she was naturally drawn to the strange art and design of the Grimoire.
Working late, as she was, there was no one else around to hear her startled scream when the manacle whipped around and latched tightly around her left wrist. Nor to hear the book speaking to her, explaining, entreating, and finally laying down the line. It was attached to her for keeps. Until she learned enough magic to escape it, or make it let go.
Despite the Grimoire's heckling, Thessaly turned out to be quite a good student, and possessed a natural talent for the mystic art that was reflected by her immense reserves of arcane power. Although she's only mastered basic spells, even those powers helped her recognize a magical artifact being sold at an antique shop...a strange amulet shaped like a stylized eye.
With the aid of some spells, and the Grand Grimoire's memory of magical trivia, Thessally worked out that it was a warding amulet called Asteron's Eye...a potent physical and spiritual barrier against harm.
Girded by the Eye, Thessaly has become more willing to take risks in her studies; a development greeted by the Grimoire with mixed pleasure and caution.
The Grand Grimoire
Spellbook (Tiny Magically Sentient Construct)
Adventurer 1
Ability Scores: 16
Race: 4pts
Defects:
Str 2 (-5)
Dex 2 (-5)
Con X (+0)
Int 10 (+0)
Wis 12 (+1)
Cha 6 (-2)
Base Attack Bonus: +0
Hit Points: 4
Armor Class: 7
Initiative: -5
Reflex: -5
Will: +1
Fortitude: X
Feats
Judge Opponent
Skills 16
Knowledge: Arcana +4
Knowledge: Occult +4
Knowledge: Religion +4
Sense Motive +5
Languages: Latin
Attributes
+5 Bonus CP, Class
Partial Armor +1, 2pts
Size Change, Shrink Only, +1, 1pt
Feature: Waterproof, Perfect Recall, 2pts
Writeup
The Grand Grimoire is a fabulous tome in the old style; cured and embossed leather stretched over thin wood planks for the covers, with rich parchment pages within. The embossing shows fantastical creatures and mystic symbols in great detail, and across the front cover the patterns seem to form a face. An oddity is the strip of iron that runs down the spine of the book, connecting to an iron chain with a manacle attached to it.
This book has been imbued magically with consciousness and a surly, cantankerous mentor's personality. It claims to be the sum total of all the wizards that have ever contributed to it, but this claim is hard to verify...and the Grimoire is prone to exagerrating its own prowess. The face on the cover can animate at the book's option, and communicate verbally. The manacle is also self-animating, and it uses it either as a clumsy manipulative appendage (hence the terrible DX) or to bind itself to a prospective student. The manacle is DC 30 to escape once clamped. The Grimoire is able to shrink itself down to a much smaller size at will, and in that shrunken state can cling to the wristband of the manacle...this makes it much easier to carry, and much less obvious.
When bound to a student, the Grimoire takes on a symbiotic relationship with him, growing in power as the student learns magic. Because of this, the book is highly motivated to teach.
(Note - The armor reflects the magically strengthened covers of the book. It doesn't apply to the pages.)
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