YesUller said:I'm not sure I see the point...
Are PCs defined by their magic items? Was King Arthur defined by Excalibur?
YesElric defined by Stormbringer?
Saruman defined by his staff?
No, but in Tolkien there was only one REAL magic item.
S
YesUller said:I'm not sure I see the point...
Are PCs defined by their magic items? Was King Arthur defined by Excalibur?
YesElric defined by Stormbringer?
Saruman defined by his staff?
Swami said:
No, but in Tolkien there was only one REAL magic item.
Celebrim said:I have alot of problems with magic shops.
First they harm the atmosphere of the game and drag it unnecessarily into a modern paradigm...
Secondly, they tend to reduce NPC interaction in the PC's heads down to the level of menus...
Thirdly, they kill the value of taking feats that allow you to craft items for yourself. ...
Fourthly, on a very basic level they fail my realism test. ...
Fifthly, they cheapen magic items to the point that they are no longer considered all that special. ...
Ergo, the GM controls what's available. Casters who take the feats can still make their own stuff, but unless they own a mithril mine, those chain shirts will still be unavailable!![]()
Uller said:It seems very unfair if the enemy Fighter just happens to specialize in Greatsword and has a magic great sword as his best weapon, but the PC fighter specializes in Longbow and you hand him a +2 Mace and expect him to be overjoyed with it.
Swami said:No, but in Tolkien there was only one REAL magic item.
S
[edit: apologies if I sound snippish; any frustration showing through above is due to not finding the ENGLISH version online, but finding the sindarin "translation" no less than SIX times ... feh!!]