You will always somebody who will champion any element of the status quo, who are fine with things as they stand no matter how in need of remediation it may be. That alone doesn't evidence that everything's fine.kiznit said:Well, it's clear to me that the "Rules as Written" are indeed confusing to people. I hope 4E addresses this.
But since numerous people, including myself, have insisted that Take 10 and Take 20 make their games run faster and they value them as a (reasonably?) simple mechanic for baselining average or focused player efforts, I don't understand the hate.
Drop 'em from your own game, sure. But insist that they're broken when other people find them valuable? Maybe playstyles are just different, and the need (or lack thereof) for the mechanic reflects that?
What I and other have presented are issues with these from an objective standpoint, of a logistical and practical nature, not some subjective personal pecadillo.
I also would like to add that it is a msitake to think that removing an element I dislike from my own game is the solution. That presumes it's only a problem for me when I'm the DM.