anyone still play West End Games d6 Star Wars?

The d6 Star Wars game might be my single favorite RPG system of all time. And it is definately the system I still have the most books for. Plus it is the only one anyone I know in person still plays much at all. So yeah, we still play it.
 

log in or register to remove this ad

I would love to play the d6 system. Love that game. Not playing at the moment, though; currently getting a d20 game going. If I had a choice, I'd play d6, but I've never seen d20 in play so I can't say which one I like better.

I found it much easier to make house rules in that game than any other I've played. If that counts for anything.
 

No. We used to play back in the day, but the system paled compared to other SF systems of the day. I was so glad to hear that the SW licence was going to have a second lease on life, and I was not disappointed. I, too, feel that d20 SW captures the feel of the setting in a much more playable manner than WEG SW did.
 

I cut my teeth on d6 Star Wars- before AD&D, Earthdawn, Shadowrun, Changeling and V:TM devoured my high school roleplaying experience... one of my friends collected quite a few of the books, and I ran two campaigns, including one using the Operation: Elrood adventure module, which I still think is one of the best adventure modules ever made for any RPG, and a delight for Star Wars.

That said, I prefer d20. Why?

1) Ease of preparation/balance. One of the great innovations of d20, IMHO, is that it provides a ready system for encounter balance that most systems, especially point-based systems, lack. For a DM like me (no fudges, dice land where they may, NPC's are as smart as the PC's, I'm NOT on their side), this is crucial. d6 could be extremely hard to balance in this respect.

2) Power levels. PC's in the d6 version of the game started out a million miles from the power level of the main characters from the movies, and given the suggested character point awards, had no hope of achieving their level of skill. On top of that, balancing encounters for such a party was a nightmare to begin with, as would be insuring that characters wouldn't be min-maxed in a ridiculous fashion if you decided to start them off with additional XP's. In d20, on the other hand, I can tell everyone to make 8th level Jedi, and commence the buttkicking. Players have characters with abilities that meet or exceed those of their screen counterparts.

3) Jedi. Jedi are powerful, and it is now possible to have PC jedi with skills on par with Luke or Anakin.

4) The combat/skill system MOVES. The first time I DMed d20 Star Wars, the party invaded a palace, ran an elaborate chase scene, battled a legion of soldiers, fought an epic lightsaber duel, saved a queen, and even saw one of their own fall to the dark side. I saw more Star Wars action in that session than in an entire campaign of the old system...

5) The Dark Side- it's much more tempting, yet not unbalanced. There's actually a desire to go over, rather than to just accumulate a few dark side points to get the stat bonuses, which I found ridiculously unbalanced in the old system (our especially lucky Jedi managed to get +4d to all his force skills through the Dark Side, and kept from going over- and watching him roll 14d on his lightsaber checks, when his control and sense skills were only 1d each, was quite painful...)

There are a few deficiencies- I still don't like the starship/vehicle combat systems, perhaps even less than in the d6 system, and the sourcebooks are much more condensed (though not focused on the novels, which is nice for a guy who doesn't care much for them...)
 

I'll count in my vote for no as well.

The D6 system definitely has its merits, and most if not all of them have been mentioned by posts before mine.

We had some memorable games with the WEG system, but in all honesty you can do pretty much anything you could in that system in the D20 one, and the D20 system feels more refined for continuing play.

The bucket of dice you needed at mid and higher levels in the D6 system actually became *funny* to both my friend and I who played, and the absolute domination, without argument, of the Jedi at the mid range and up ensured that you would have parties consisting mostly of Jedi (I mean, who wants to play a character that is leagues worse in number of dice rolled?).

Cinematically, I've actually had *more* battles take on a cinematic feel in D20, including a tower on Nar-Shadaa (sp?) getting blown up by a smuggler outfit, and the characters who were trapped on the top of that tower actually free-falling, and using a force point to land in a passing speeder (This was before Ep II was out, even). Very quick and momentous so far!
 

Remove ads

Top