GoodKingJayIII
First Post
Just caught wind of this thread and had to chime in. I love AU/AE, and I do run a game that uses the system exclusively. Currently I am working in the Diamond Throne, but I have been constructing homebrews ever since the book came a few years ago. It's a fantastic system and I haven't found too many people who dislike it. The classes offer something really different and the magic system is a fantastic improvement on the 3.x system.
Someone made a comment earlier how there seems to be less roleplaying in AU games. Perhaps its only in my gaming groups, but both of the AU campaigns I have run involved a great deal of roleplaying. My players got into their roles right away, and I found that they were not resorting to fantasy stereotypes simply because they couldn't! It forced them to come up with interesting and unique characters. We also did a lot of talking about their characters out of game, developing both within and out of game sessions. I was really amazed how much my players were invested in their characters.
Someone made a comment earlier how there seems to be less roleplaying in AU games. Perhaps its only in my gaming groups, but both of the AU campaigns I have run involved a great deal of roleplaying. My players got into their roles right away, and I found that they were not resorting to fantasy stereotypes simply because they couldn't! It forced them to come up with interesting and unique characters. We also did a lot of talking about their characters out of game, developing both within and out of game sessions. I was really amazed how much my players were invested in their characters.