Ashanderai, your oriental conversion looks really interesting. Good luck with it.
Regarding the general trend of this thread, I too can definately see how AU/AE might not work for some players. The setting and flavor is a significant departure from the standard D&D / Medieval world, and there is certainly a greater availability of magical abilities in both classes and races. If you are not able to or comfortable with shifting your internal gaming paradigm to accept animal themed races, sprytes, vulcans and giants, then you wont really enjoy the game.
When my group played the game we found that after 1st lv the majister became a powerhouse and definately dominated almost every encounter. But aside from that issue we found the magic system to be much more exciting and enjoyable than core D&D.
Regarding the general trend of this thread, I too can definately see how AU/AE might not work for some players. The setting and flavor is a significant departure from the standard D&D / Medieval world, and there is certainly a greater availability of magical abilities in both classes and races. If you are not able to or comfortable with shifting your internal gaming paradigm to accept animal themed races, sprytes, vulcans and giants, then you wont really enjoy the game.
When my group played the game we found that after 1st lv the majister became a powerhouse and definately dominated almost every encounter. But aside from that issue we found the magic system to be much more exciting and enjoyable than core D&D.
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